Corporate Development Memo 9/7/2026
Hello everyone,
I just literally got back from my short trip to Japan and I'm jet lagged and dead tired. But I had some help with rendering this week as I now have my laptop rigged for posing (using Daz Studio is ok for a specific scene if I preload assets) but I can't actually render them with it. I think the laptop would explode from heat...heh.
The trip was too short but thankfully things went well but there is a recovery time involved so while I can travel immediately she can't until a follow up with the doctors there, etc.
So with the renders, I did some here at the hotel and then zipped them and sent them to my husband this week to just load up and render queue on its own so I haven't had a chance to properly review every render but I think they should be generally ok as it's just rendering from stuff I put together prior! (I hope!) But I posted some shots I did go over just now as some preview pics. I'll review these all very carefully in the next day or two as I move on also to other game stuff.
This Celeste scene will have an optional end to it because I feel like a specific part of it might not be appealing for all players and when I get that vibe I feel the urge to tweak another option and should finish that this week. (I may be misreading this as a woman but it has to do with the proximity of Kane to Thad)
The other scene will have a "good" version and more "evil" version as both are relevant for different reasons as to what Olivia wants to tell sub Kane. (And I think a K1 Kane might be wondering something too if you played the last update) The dom path will not have this asset/scene but something else entirely. The timelines are slightly different (I kind of want to get Kane to a specific place of strength/rank before certain encounters with Olivia) with the dom/sub paths so I am not sure a specific Olivia/Dom Kane scene happens this update.
Update:
Weekly: 105 renders, 3465 total renders
When I get near 4,000 renders I will be finalizing the outline and how to close the update. No matter what 5,000 renders is a hardcap for me just for sanity purposes. But if my outline isn't what I want at a set point (meaning not getting every scene I want in) then I will just release at a set/natural closing scene that makes the most sense for the story and keep moving stuff to the next update.
It's been a very weird last two months for me. While it's been great to me with my married life and family, many friends around me are going through stuff so I'm being honest in saying it's been a fairly big distraction as I've always kind of been the type to unfortunately take on a lot of multitasking/burdens to help those around me I care about.
Anyway, I will keep on things this week and try and push towards the end!
Please forgive some writing errors here or mistakes on the renders (totally ok to point them out to me so I can edit later) as I'm reviewing these super quick with jet lag/tired eyes so I may not have keen detail right now.
Please have a wonderful week!
Love,
Tess
