๐ง Important Update (0.1.24A) ๐ง
Hello everyone, I want to be transparent about the delay in version 0.1.24A. Over the past few weeks, I encountered an unexpected issue related to Gradle, which arose due to a recent Android update by Google.
This has significantly impacted the development time, as I had to update the engine and make several adjustments to the Android settings to compile everything correctly.
Additionally, Iโve been dealing with several work-related issues that have reduced my available time to work on the project, causing further delays in the plans.
There are a lot of changes compared to the change log I previously shared. Iโll provide full details on the improvements and fixes soon.
Thank you for your understanding and continued support. ๐๐๐
Comments (2)
Are there any updates on the errors? Hoping everything is getting resolved.
Hi LordMistBorn! I've been working hard to resolve the errors, and I'm happy to say that I've fixed all the major issues so far. The PC version is ready, but I've hit some snags with the Android version due to Google's recent updates. This has been quite a challenge, and I've even had to upgrade to Unity 6, which has been a big task alongside my day job. I know how important the Android version is for many players, so I've started a parallel project to ensure it gets done. It's a lot of extra work, but I'm committed to making it happen. Right now, I'm focusing on making the new event with Jazzmin at home fully compatible. I can't give an exact release date yet, but things are moving in the right direction.
