Changelog for 0.1.24A
Hello everyone! 💜
I want to share some important news about the upcoming release of version 0.1.24A. First, I'm happy to announce that the update will be released on Saturday, November 16th!
Over the past few weeks, I've encountered several technical challenges, primarily due to Google's recent Android updates. This required me to upgrade to Unity 6 and make extensive adjustments to ensure proper Android compatibility. Combined with increased work commitments limiting my development time, these challenges led to some unexpected delays.
While the PC version was completed weeks ago, the Android version required special attention. I initially considered discontinuing Android support due to the mounting technical difficulties. However, knowing many of you rely on mobile devices as your primary gaming platform, I created a parallel project specifically for Android compatibility. This essentially means doing double the work, but it's worth it to ensure all players can enjoy the game. (Although with some changes that I will explain this Saturday)
I'm happy to report that I've managed to overcome these challenges, and both PC and Android versions are now ready for release. The new version includes significant improvements, new events, and various bug fixes.
Changelog 0.1.24A
New Features
Implemented night events system for Veronica
New home event with Jazzmin
Alternative event with Jazzmin
New night event with Veronica (two variants, replaces obsolete one)
New night event with Cynthia (replaces obsolete one)
New hint system to guide players in PC events panel ("Things to do" - in testing)
New important event notification reminding players to save their game
Jazzmin now sleeps in her bed after room renovation (can randomly fall asleep on couch or wake up and go to bed)
Added hints for recent events
New music tracks and main theme
Enhanced quality improvements applied to 219 images, including:
First Jazzmin event
First Katta event
Third Jeanne event
New compression to considerably reduce the size of the game.
Bug Fixes
Fixed a bug in some lines of dialogue in the first event with Dianne.
Fixed a bug that occurred when entering the menu or pressing the Menu button during a dialogue, and the dialogue could continue.
Fixed a bug that occurred when you had the key to Veronica's house and could not access the house using the key.
Completely refactored the code that manages the dialogues, optimizing its performance significantly.
Fixed a bug that occurred during ‘Look’ events where the text would continue and the player would miss some of the text.
Fixed a bug that loaded incorrect data in saved games or when creating a new game.
Changed the audio manager to create different atmospheres (some of the new features are fade in/out to make the atmosphere changes smoother). Also the new audio manager is able to handle thematic atmospheres to make the music appropriate for certain events).
Fixed a bug in the variable limit of save games that caused the MC's inventory items to disappear.
Fixed a bug that mismanaged the initial experience when starting a new game.
Fixed a bug that only allowed Jazzmin to wake up on the couch (Breasts) during night events (Now any girl can wake up at the start of a night event).
Fixed a bug that did not allow to see the night event with Cynthia (Hand).
Fixed some text lines in the events related to Cynthia, Jazzmin and Veronica.
Fixed a display error in the acknowledgements area for some Android devices.
Fixed a bug that didn't allow to disable ‘SKIP’ when continuing the conversation or pressing space.
Fixed a bug that occurred with the computer tutorial in some rooms other than the MC rooms.
Fixed a bug in the ‘SKIP’ button for the Android version in the agility mini-game.
Fixed a bug that occurred when pressing ‘Auto’ when the typing speed was not set yet and caused the event to close instantly.
Fixed a bug in the way Jazzmin's third and fifth events were handled. Some people could see a different version of what happened in their game.
Fixed a bug when pressing the V key during the prologue that let you see the top bar during 360 scanning.
Fixed a bug that did not show all Jazzmin events in the event panel on PC.
Changes
Adjusted difficulty balance
Adjusted the background opacity of the options buttons.
Changes in the text of the night event with Veronica (Butt)
Updated the text of the night event with Veronica (Breasts) in the PC event panel.
Changed the way updates are displayed in the main menu.
Modified MC's kitchen and living room details
Updated Jazzmin's couch awakening images
Added dialogue text shadowing for better visibility
Increased character awakening probability during night events
Updated initial warning background images
Modified new game configuration images
Improved dialogue harmonization across related events
Minor text and interface corrections
Updated acknowledgments
Thank you all for your patience and continued support! 💜
See you on Saturday!
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