April 20, 2023
My Thoughts on Style Consistency
I wrote an article about this! Check it out here: https://saint11.org/blog/consistency/
Edit: Fixed the link!
Comments (1)
z
zikes · April 20, 2023
Super helpful! Being able to consider different game/UI elements as separate worlds operating on different rules and scales is a game changer for me! The trick for layer sliding snapping to pixel position when stopping helps a ton also. I had tried snapping to pixel position at all times and it was way too jittery, but I also hated the "thin pixels" of the alternative.
