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July 18, 2017

Blood and Guts

Animating blood, guts and gore is all about animating particles properly, knowing how to draw particles is a very very useful skill. I like to think of the general whole picture first and then simulate each part individually.

Here's some of my other tutorials that have related themes:

Slimes:https://www.patreon.com/posts/fluids-slimes-9293102
Water:https://www.patreon.com/posts/water-tutorial-7242348
Skulls:https://www.patreon.com/posts/skulls-and-bones-7475695

Comments (4)

T
Trev Fox · July 21, 2017

Hey, i think that a tutorial on choosing colours and hue shifting would be a pretty good help to everyone, unless you have already :P

C
Cam N · July 18, 2017

Hey Pedro! How might you personally animate a swing of a sword across someone's body? Would you animate the blood in an arc away from the sword's motion, or bursting out from the wound? Or, would you have it follow the arc/direction of the blade?

P
Pedro Medeiros · August 4, 2017

I usually like to make the blood flow in the same arc of the sword, even if it's not realistic. Usually I favor motion arcs more than realism :P

J
JerHenning · July 18, 2017

Amazing, thank you!