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September 24, 2023

Vehicle HUD Extension: Known Issue

Just letting you guys know I am aware of the issue with the worked area display. If the meter seems to be going up a lot faster than it should, it is most likely because the vehicle you are using has multiple "statistic enabled" work areas associated with it.

For example, a seeder can both fertilize and plant at the same time. Some of them can also do other things like cultivate. All of those areas are totaled and added to the various worked area statistics in the menu.

The problem is, from a vehicle standpoint, that may not be realistic. So, without getting into the long specifics, I am going to make a few changes to that meter in an effort to show more realistic values in relation to the vehicle and implements you are using.

I'll let you guys know what I come up with. Later!