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Create AI Cumsluts ๐Ÿ’ฆ
March 29, 2026

Progress Update: 03/29/26

Hello everyone! ๐Ÿ™‹โ€โ™‚๏ธ

Just giving you a heads up on what's in the works. I have a lot going on right now, more than just script writing, but I am making progress.

Core Code Improvements First up is some core code changes. I've been doing a cleanup and upgrade to the shared code that all my mods run on. Here's what changed:

  • New hook registry that retains all function parameters and return values for everything I hook into. No more guessing how many parameters or return values a function has.

  • New append/prepend hook code that correctly returns the original values back to the hooked function.

  • New timing functions that allow my code to run late enough to avoid being overwritten by "chain breaker" or hard overwrite scripts from other mods.

  • Expanded error handling with a lot more detail when things go wrong. A lot less vague or silent errors.

  • More errors routed through Debug Tools, so logs stay quiet during normal play. Only critical errors show by default โ€” extended details appear when Debug Tools is enabled. That's included for all members on the Discord.

  • Larger scripts broken into smaller modules for easier management on my end.

This is something that needs to happen once in a while as the game gets older and more mods are out for it. More things to work around means cleaning up older code to keep performance where it should be. Skip it long enough and things that used to run fine start running not so fine.

Better Winch Update Next is a Better Winch update using the new core code. It's also getting free spooling added. RJ from RMC actually added that to Better Winch before the update, so I went ahead and implemented the same feature in the new version.

State Controller Before everything went sideways, this one was close to a first test release. Getting it updated and ready to go.

Menu System I'm also continuing work on the Menu System. It wasn't voted on, but it's important enough that it needs to get done. Certain things will be configurable in game once it's up and running.

Foliage System Once State Controller is ready, Foliage System moves down to Silver tier. Since it's been sitting in Gold longer than I planned, I'll be running a sale on the one-time buy-in for early access coming up.

Unit Convert Getting polished up for release, probably around the same time the Menu System is ready. Having an in-game way to set your units just makes more sense, especially as more people start using it.

Discord Download Changes I'll also be making some changes to how Discord downloads work and will be posting more how-to's and tutorials over the next stretch. I'll go into the download changes in more detail in a future post. Short version is that Discord has been getting flagged by virus scanners lately due to a wave of Discord hacks. The downloads are safe โ€” it's Discord's CDN (Content Delivery Network) that's been flagged. Moving things over to Patreon directly just avoids all that hassle.

Finally, we've hit another milestone, so April is going to see another site wide discount. More on that coming up as well!


There's a lot in progress right now. I'm just waiting on things to be stable enough to start uploading some of it. There are times when a lot is in motion and nothing is quite ready. This is one of those times.

Hope that makes sense, later!