💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
April 2, 2021

Update 33

- added following item textures:
ghast tear, gold nugget, iron nugget, clay ball, snowball, charcoal, turtle egg, magma cream, fire charge, name tag, bowl, mushroom stew, suspicious stew, beetroot soup, rabbit stew, cake, pumpkin pie, empty map/filled map/treasure map, item frame, painting, rotten flesh, spider eye, fermented spider eye, heart of the sea, elytra (4)
- changed the frame texture for placed item frame (1)
- added attached growth to silverfish-infested blocks (2)
- several subtle changes/fixes (1&3)


*(1)=basic (2)=addon (3)=bonus (4)=items


More item textures will be added in the future, and maybe mob/entity textures following that.

Changed the texture test map, added several mechs and a medieval lateen sail ship.


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You can download the pack here (works with any 1.15/1.16 versions):

https://www.patreon.com/posts/update-36-53193316

Click on the files inside the folders individually to download them

  • Basic: all required essential vanilla textures

  • Addon: optional extra biome-specific textures that fits vanilla gameplay

  • Bonus: optional extra biome-specific textures that doesn't fit vanilla gameplay

  • Items: item and armor textures

  • Models: optional extra custom models, works with any res versions


The "basic" pack need to be loaded at the bottom (just above default pack), and the optional packs can be loaded on top in any order.

The texture resolution for "basic", "addon", and "bonus" pack need to match each other for pathtracing to work properly, but you can use whatever res you like for the "items" and "models" pack.

The extra grass in the "models" pack works best with SEUS PTGI HRR and "Smooth Lighting" option disabled.

Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add, or how to remove unwanted features in the "models" pack.

!! Don't try the 256x versions unless you have plenty of RAM/VRAM !!


Make sure these settings are set correctly, or else the textures will get messed up:

  • "Quality Settings > Connected Textures" to Fancy

  • "Quality Settings > Natural Textures" to Off

  • "Detail Settings > Alternate Blocks" to On

  • "Detail Settings > Trees" to Smart or Fancy

  • "Performance Settings > Smart Animations" to On

  • "Shaders > Shader Options > Raytracing Options > Full Raytrace Reflections" to On (for SEUS PTGI shader only)

  • "Shaders > Shader Options > Texture Resolution" to match the res of the pack you're using (for SEUS PTGI shader only)


Optionally could download the block properties file included in the download link and use it to overwrite the same file inside SEUS PTGI shaderpack. The file adds several fixes, and makes ore crystals glow if you enable "glowing redstone block" or makes the bonus pack scifi panels glow if you enable "glowing emerald block" in the shader options.

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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these matters or things already written in this post will likely be ignored.

Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!