Update 91
- added wandering trader (1)
- moved petrified oak slab food baskets from bonus to addon (2,3)
- added random food bowls for invis resin brick walls (2)
- various changes & fixes (1,2,3)
*(1)=mobs (2)=addon (3)=bonus
This is just a small pack update since 26.3 is still not release yet, and villagers still needs more work. However yall can use this wandering trader as reference for how the villagers would look like in the future.
You can download the pack here (works with any 26.2 versions):
Download temporarily moved to discord, please connect your discord account to your patreon, and wait for the bot to automatically add you to the discord server, the download is in the download channel for patrons only.
Click on the files inside the folders individually to download them
Models: optional extra custom models, works with any res versions
Bonus: optional extra features that doesn't fit default gameplay
Addon: optional extra features that fits default gameplay
Mobs: mobs and animals
Items: items and armors
Basic: all essential block textures/models (required)
The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.
The pack works best with shaders that features LabPBR emission/SSS compatibilities.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.
!! Don't bother trying the 256x versions !!
For Fabric / Iris mod users -
Make sure to install these mods:
Fabric API
Iris
Sodium
Continuity
Entity Texture Features
Entity Model Features
An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options
For Optifine users -
Make sure these settings are set correctly:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to Off
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options
I've already made posts explaining various common problems with my pack. For any additional help/support/questions please link your discord account to patreon and join the patron discord server.
