Update 90
- added sulfur spike (1)
- added bounce music disc (1)
- added bucket of sulfur cube (1)
- added sulfur cube (2)
- various changes & fixes (1,2,3,4)
*(1)=items (2)=mobs (3)=addon (4)=bonus
All 26.2 items done.
Will be either working on 26.3 stuff or villagers next. Waiting on 26.3 to officially release and all the required mods working first to start on it, and villagers has tons of variants and overlays to do, so there might not be anything to post for next month.
The sulfur cube may look wildly different or buggy depending on the shader you're using since it's an entity that uses a variety of materials that's hard/annoying to render.
You can download the pack here (works with any 26.2 versions):
https://www.patreon.com/patrix/posts/update-91-168314325
Click on the files inside the folders individually to download them
Models: optional extra custom models, works with any res versions
Bonus: optional extra features that doesn't fit default gameplay
Addon: optional extra features that fits default gameplay
Mobs: mobs and animals
Items: items and armors
Basic: all essential block textures/models (required)
The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.
The pack works best with shaders that features LabPBR emission/SSS compatibilities.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.
!! Don't bother trying the 256x versions !!
For Fabric / Iris mod users -
Make sure to install these mods:
Fabric API
Iris
Sodium
Continuity
Entity Texture Features
Entity Model Features
An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options
For Optifine users -
Make sure these settings are set correctly:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to Off
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options
I've already made posts explaining various common problems with my pack. For any additional help/support/questions please link your discord account to patreon and join the patron discord server.
