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Dev Update #37 - Major update review, and what's next!
Hey Everyone! We hope you’ve all been enjoying the beautiful sights in the sky now that Astrology is in the game! Or if not, maybe you’ve been grinding away at those combat masteries. Either way, we’re really happy with how the major update has gone so far, and we’re excited this week to share a bit
Aug 20, 2026 0 4
Dev Update #36 - Astrology Preview
Hey Everyone! It’s been a few weeks since our last update! In the meantime, we’ve been getting closer and closer to the next Major Update. Today, we’re going to take a look at the biggest upcoming addition - Astrology. Let’s take a look 👀 💫Astrology Preview Astrology is all about studying the cons
Jul 23, 2026 0 6
Dev Update #35 - Combat Mastery Guilds Preview
Hey Everyone! We’re working hard on the next Major Update, and it’s coming along nicely. In case you missed it, this week we launched another minor update addressing feedback, balance, and bug fixes, and adding in some new artwork. If you haven’t already read the patch notes, you can check them out
Jun 25, 2026 0 5
Dev Update #34 - Progress Update & Survey #6
Hey Everyone! This update is going to be a bit smaller than the previous one. Last time, we gave a bit of a recap of the Combat Update, and a preview of what’s coming in the next Major Update. We also talked about our future plans regarding the scope and frequency of our updates. If you haven’t read
Jun 18, 2026 0 8
Dev Update #33 - Combat Update Recap & Major Update Preview
Hey Everyone! Welcome back to our first regular Community Post since our Combat update! We spent a long time deep in the trenches of the last update, so this post is a bit of a return to normal for us. Now that we’ve got the Combat Update in your hands, we want to take a look at what’s coming next.
Jun 4, 2026 0 7
Dev Update #32 - Full Update Preview & Release Timeframe
Hey Everyone! We’ve said it before, but we really mean it - we’re in the last stretch for the release of our biggest update yet. This week, we want to give you a look at everything coming in this update, along with a preview of the one skill we haven’t touched on yet - Agility. Let’s dive right in �
May 15, 2026 0 2
Dev Update #31 - Balance, Balance, Balance
Hey Everyone! It’s been another busy week of Melvor Idle 2 development. We’re now on the final stretch for the next Major Update! This week was an interesting week in terms of finalising the update, as we've spotted some large balance issues that we needed sort out. Balance, Balance, Balance A big c
Apr 24, 2026 0 2
Dev Update #30 - Thieving Preview
Hey Everyone! We’re getting closer and closer to our biggest update. We’ve been making really encouraging progress towards having all of the skills and features ready to go. There’s still a lot to do before we’re ready to launch the update, but today we’re ready to talk about another one of the feat
Apr 17, 2026 0 2
Dev Update #29 - Progress Update
Hey Everyone! Our last Patreon Post was a fun one, so if you missed it, we’d definitely recommend checking it out. We gave you a first look at Mevlor Idle 2’s opening video, an animated introduction to the lore of Melvor. You can check that out here: https://www.patreon.com/posts/special-dev-to-1534
Apr 2, 2026 0 2
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Special Dev Update - An Introduction to Melvor Idle 2's Story
Hey Everyone! Today we bring you a very special dev update, and one we've been sitting on for quite some time! As you may or may not know - Melvor Idle 2 will follow an actual storyline from Level 1 to Level 120 via the new Quests system. You'll be able to immerse yourself in the world of Melvor, an
Mar 20, 2026 0 21
Dev Update #28 - Herblore Preview
Hey Everyone! It’s been another productive week for Melvor Idle 2 development! We’re still hard at work on the next Major Update, and this week we’re going to give you a preview of our progress on Herblore! We've also been reviewing all the feedback from the most recent survey! Lots of positivity ar
Mar 13, 2026 0 2
Dev Update #27 - First Combat Preview
Hey Everyone! It’s been a while since we’ve had a progress update! We’ve been making steady progress on the next Major Update (which will be our biggest update yet), and this week we’re excited to share some previews with you! We also have some exciting news today, so let’s get right to it! 🖌️ Firs
Mar 5, 2026 0 2
Dev Update #26 - Work in Progress
Hey Everyone! Today’s Dev Post is going to be on the shorter side while we keep our focus on the next Major Update. We’re hoping to be able to give some previews of what’s coming soon, but we’re not quite there yet. In the meantime, we wanted to give you some quick updates on the progress we’ve been
Feb 19, 2026 0 2
Dev Update #25 - Survey #5 is now live
Hey Everyone! This week’s post is going to be pretty short. In case you missed it, last week we gave a preview of what’s coming in the next Major Update - we’d highly recommend checking it out here: https://www.patreon.com/posts/dev-update-24-149389294 We’re working away on all of the new content fo
Feb 5, 2026 0 2
Dev Update #24 - Initial Combat Update Details
Hey Everyone! We’re back after last week’s Major Update! You’ve all been doing an excellent job of absolutely devastating the local ecosystems now that Hunting has been released, great work everyone! We'll release a survey in next week's Dev Update to collect all your feedback. Now that we’ve got Hu
Jan 29, 2026 0 2
Dev Update #23 - Hunting Preview
Hey Everyone! We’re back from our Winter break and we’re more excited than ever to be working on new content for Melvor Idle 2. Our last update before the break featured a small preview of the next Major Update, and this week we’re following up with a deeper dive into our next Skill! We’re still get
Jan 9, 2026 0 2
Dev Update #22 - Small Major Update Preview & 2025 Sign-off
Hey Everyone! Last week we launched a series of balance changes for Ranching and other areas of the game based on feedback from our latest survey, and so far we’re very happy with the results. We also gave some insight into our methodology and approach when it comes to balance in the Alpha, and how
Dec 19, 2025 0 2
Dev Update #21 - Survey #4 Insights
Hey Everyone! We’re back from our quiet week… kind of! Malcs is (allegedly) away this week, which means you’re stuck with me 😈 This is another pretty low-key post as we work away on our next set of content, so we wanted to take a look back at the most recent survey today. 👀Alpha Survey #4 is now c
Dec 4, 2025 0 6
Dev Update #20 - Combat Progress Update & Survey #4
Hey Everyone! It’s been a couple of weeks since we dropped Ranching, which means we’re ready for our next Survey! But that’s not the only thing we have for you this week. We’re also bringing a status update on the most hotly anticipated part of the Melvor Idle 2 Alpha - Combat! Let’s get right into
Nov 20, 2025 0 1
Dev Update #19 - What's Next?
Hey Everyone! Last week was a big one - a Major Update that brought the game’s newest skill, Ranching! We’ve been hard at work squashing bugs and keeping the progress moving on all of the others skills, systems and content that’s in the works. We’ve had a lot of great feedback on Ranching already, a
Nov 13, 2025 0 1
Dev Update #18 - Next Major Update Preview
Hey Everyone! In our last post we gave a preview of MI2’s next skill - Ranching! That post is a pretty in-depth look at the upcoming passive skill, and we’re really excited about the feedback and enthusiasm we’ve seen for Ranching so far! This week, we wanted to give a broader overview of everything
Oct 30, 2025 0 2
Dev Update #17 - Skill Preview - Ranching
Hey Everyone! We took a week off from our usual Patreon posts last week, and we’re coming back with an exciting one! This week we’ll be giving you a preview of the next skill we’re expecting to drop - Ranching! We’ll also give the usual rundown of what the team’s been working on (spoiler - it’s most
Oct 16, 2025 0 1
Dev Update #16 - Survey #3 (Farming)
Hello Everyone! Last week we gave you a big write-up on the content we have in the pipeline, along with some behind the scenes info on our development process! This week, we’re showing some more cool content - this time, artwork from Tapi, our amazing artist. But first… 🌾Survey #3 is now live! Our
Oct 2, 2025 0 15
Dev Update #15 - Content
Hello Everyone! This week’s news post should be an interesting one! We wanted to pull back the curtain a bit on some of the work we’ve been doing, and the process we’ve been following. Let’s start with some of the exciting stuff! 👀What new content is in the works? We’ve been working on loads of new
Sep 24, 2025 0 3
Dev Update #14 - Small Progress Update
Hello Everyone! We’re back with another weekly newspost! This one is very small as we’ve already pushed this week’s big update - v0.6.0-alpha, which is now live. The purpose of today’s news post is to keep you updated on what the team is working on. Everyone is eager for some new content, which is b
Sep 11, 2025 0 2
Dev Update #13 - Updated Roadmap & Major Update Preview
Hello Everyone! It’s time for another newspost. It's been a few weeks since some of the team members were out the last two weeks (hello Gamescom!). We’ve got a lot to talk about this week, so let’s get straight into it! 🗺️ Updated Alpha Roadmap Below is an updated Roadmap that is more suited to the
Sep 2, 2025 0 3
Dev Update #12 - What's on the Horizon & Survey Reminder
Hello Everyone! Another week, another newspost! This week’s agenda: fill out the survey (!!), what’s on the horizon, and team updates. Note: There will be no Dev Update during next week due to Malcs & Prat being away. 📋 Reminder: Our second survey is still live! Last week, we released our second su
Aug 15, 2025 0 2
Dev Update #11 - Survey #2 & Alpha Steam Release
Hello Everyone! It’s time for this week’s newspost. We’ll be going over our new survey, discussing Alpha making it to Steam, what we’ve been working on and what’s coming next. 📋 Our second survey is now live! This second survey is focused on gathering opinions from players regarding the general Alp
Aug 6, 2025 0 2
Dev Update #10 - Our First Major Update
Hello Everyone! Welcome back to another week’s newspost. We’ll be going over the last week in Alpha, what we’re working on and what’s coming next. It is time. 👾 Our First Major Update - v0.5.0-alpha We have released the first Major Update, which includes Farming and Mastery Guilds. These updates ar
Jul 30, 2025 0 2
Dev Update #9 - A BIG THANK YOU!
Hello Everyone! Welcome to this week’s news post. We’ll be chatting about the last week in Alpha, what we’re working on and what’s coming next. There is no new release alongside this Dev Update. 💯 THANK YOU - 1,000+ active Patrons! We’ve reached 1,000 active Patreon supporters for Melvor Idle 2’s A
Jul 17, 2025 0 2
Dev Update #8 - Current Plan for Major Updates
Hello Everyone! Welcome to this week’s news post. We’ll be chatting about the last week in Alpha, what we’re working on and what’s coming next. No Farming this week, sorry! Hopefully next week :) Alpha Release - v0.4.7-alpha A new release is available for Download. This is a small release, but it co
Jul 10, 2025 0 2
Dev Update #7 - Farming Preview & Survey #1 Results
Hello Everyone! Welcome to this week’s news post. We’ll be chatting Farming & also showing the results of the survey we posted a few weeks ago. Alpha Release - v0.4.6-alpha A new update has just been released. You can get the download and view the changelog here: https://www.patreon.com/posts/melvor
Jul 2, 2025 0 2
Dev Update #6 - Alpha Recap & What's Next
Hello Everyone! Welcome to this week’s news post. We’ll be chatting about the last week in Alpha, what we’re working on and what’s coming next. Alpha Release - v0.4.5-alpha A new update has just been released. You can get the download and view the changelog here: https://www.patreon.com/posts/melvor
Jun 25, 2025 0 2
Dev Update #1 - An early look at some Skills
Hello everyone! In today’s news post we’ll be taking a closer look at Melvor Idle 2 and also update you on what we’ve been working on behind the scenes. We’ll also talk about some of the new mechanics you’ll see from Skills, which will help provide an understanding as to why we decided on a second g
May 6, 2025 0 1

