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Peach Hills Division

@peachhills

1 bookmarkindexed Sep 8, 2026updatedlast updated Oct 14, 2026importedlast imported Oct 20, 2026
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DEVLOG + NEW SCENE 😎
Hey guys! Here’s a small update on what we’ve been working on! We have a new scene that we’re still writing, but the storyboards are looking good! Context: As you probably noticed during the events of Chapter 8 of Volume 1, Jim is a bit useless in battle... 😅 So, he’s asked Scarlett for some advice
Oct 2, 2026 0 7
DEVLOG – STORY UPDATE 👀
Hey guys! How's it going? Here with another devlog! This time we want to update you on a small narrative arc we've been deciding whether or not should make it to the Epilogue. Perhaps you can tell us in the comments what you think. Remember that girl that hit Jim with a baseball in the face? This on
Sep 4, 2026 0 2
Epilogue Devlog!! 😎
Hey guys! For this week's devlog, we wanted to show you one of the new playable areas coming in the Epilogue: the Academy's Front Gardens! After everything that happened at the end of Chapter 8, Belle has ordered security around the Academy to be tightened. As a result, this area has become much mor
Aug 21, 2026 0 4
DEVLOG + SNEAK PEEK 😁
Aug 1, 2026 0
DEVLOG: 1st Testing Phase Complete 😁
Hey guys! We’re back with another development update as we continue getting closer to the v1.0 release 😄 The testing phase for the overall event progression ended up taking a bit longer than originally planned, but it’s finally done! At this point, the game is now free of any game-breaking issues f
May 29, 2026 0 1
DEVLOG: Heavy Testing & Bug Hunting
Hey guys! We’re back with another development update as we continue pushing toward the v1.0 release 😄 Over the past few days, the whole team has been fully focused on testing, bug-fixing, and polishing the overall experience. A huge part of this phase has been making sure the new progression flow f
May 15, 2026 0 1
Devlog: Current Progress 😎
Hey guys! We’re back with another update as we get closer to the v1.0 launch. Things are moving smoothly behind the scenes, and we have some major milestones to share with you today. 😁 Here is what we’ve been up to this week: Dialogue Integration is 100% Complete: All the new and revised dialogues
Apr 30, 2026 0 1
Devlog: Event Progression Complete + Dialogue Overhaul 🔥
Apr 17, 2026 0
Weekly Devlog!!!
Back with another devlog! 😁 So, here’s some of what we’ve been working on over the past few days. If you remember, early in the game, right after Jim arrives at the train station, there’s a short animation that plays with a “Chapter 1” title card. The funny thing is, we never really gave the story
Apr 3, 2026 0 3
WEEKLY DEVLOG + FUTURE ROADMAP
Hey guys! 👋😁 For this week's devlog, we want to take a step back and look at the big picture! As we get closer and closer to v1.0 release, we want to share with you our ultimate vision for the Peach Hills Division universe, and how this upcoming milestone fits into the grand scheme of things. 📚 A
Mar 17, 2026 0 1
DEVLOG + NEXT UPDATE RELEASE DATE!!!
Hey everyone!!! 😁 So! Do you guys remember that three weeks ago we said we’d have the next update ready in about three weeks? Well, we’re glad to share with you the actual release date! Lockdown Part 1 will be available on March 10th: that is NEXT TUESDAY!! 😁😁 Here’s some of the stuff you’ll find
Mar 6, 2026 0 1
WEEKLY DEVLOG
Hey everyone! 😁 Development for Lockdown Part 1 is moving along smoothly. We’ve finished all dialogue and quest instructions, and we’re now in the final stages of character posing, so testing is just around the corner. We’ll keep you posted! Here's a little sneak peeks from the Work in Progress: Gu
Feb 26, 2026 0 2
DEVLOG: What we're currently working on 😁
Hi everyone! 👋 Huh... 🤔 It's been a while since one of these, but we'll start posting them on a weekly basis again 😉 We’ve been incredibly busy working on the v1.0 Rework, but while that massive overhaul cooks, we have a new update coming for you. 🚨 NEXT UPDATE: Lockdown – Part 1 This chapter ma
Feb 19, 2026 0 1
Year-End Status Update & What’s Next 🚀
Hey guys!! 😁 It’s been almost a week since the latest update dropped! We wanted to share a quick status update on our work. A huge THANK YOU to everyone who has been taking the time to report issues through our Discord. You guys are honestly the best QA team we could ask for 🍑 🎄 About the holiday
Dec 19, 2025 0
WEEKLY DEVLOG
Hey guys! 😁 Remember how we told you we felt ready to start working toward the full release and version 1.0 of the game? Well, that work is already underway! We’ll share an ETA for that in the coming weeks, but in the meantime, we’re continuing with our regular content update schedule. And guess wh
Nov 20, 2025 0 1
POST-RELEASE STATUS! What’s next?
Hey everyone! 😁 It’s been a pretty busy few days 😅, but we feel the current build is running quite stable overall. Most of the bugs have been fixed, so a huge thank you to everyone who took the time to report them 💪 You’re the best! ❤️ Alright, let’s talk about what’s next on the roadmap. We beli
Nov 7, 2025 0 1
WEEKLY DEVLOG
Hey guys! 😁 New devlog’s here! We’ve been a bit busy lately 😅 This week we’ve been focusing on the narrative side of the game, and things are getting really interesting 👀 The new storylines are taking us in some unexpected directions — different from previous chapters, but they push the main plot
Oct 18, 2025 0 1
WEEKLY DEVLOG!!
Hey everyone!! It’s Devlog time!! This week we focused on adding even more content for the upcoming update, including something we believe both Jim —and you guys— have been waiting for quite a while (of course it's NSFW 😏). We’re also introducing new features to the game, such as a log to revisit d
Sep 20, 2025 0 1
WEEKLY DEVLOG
Hey guys! 😁 This week we focused on fixing some bugs that were reported through Discord and improving the overall performance of the upper village area. Some of you experienced heavy frame rate drops there. Turns out it was a memory leak! We’ve fixed it and are also implementing tools to prevent th
Sep 13, 2025 0 2
WEEKLY DEVLOG
We’ve been working on some of the feedback you’ve sent us, like adding a button to revisit dialogues you might have skipped by accident. This feature will be included in the next update. We’ve also been working on some more Raven animations that will add to the 17 that are currently available. Here’
Sep 3, 2025 0 1
WEEKLY DEVLOG
Hey everyone! Seems this last version has been overall very stable! Just a few minor bugs we’re still working on, but no game blockers so far. Thanks to everyone who reported issues during your playthroughs! The next version is also starting to take shape on paper! Coding to add new content will beg
Aug 26, 2025 0 1
WEEKLY DEVLOG
Hey guys! We’re getting really close to the next game update 😁 Here are a few more details on what’s coming: ✅ Interactions inside Celeste’s coffee shop ✅ New quests + follow-ups to last version’s storylines ✅ A LOT more NSFW content!! We’re now in the final stages of development. Remember this wil
Aug 13, 2025 0 1
WEEKLY DEVLOG
Hey guys, we’re still hard at work on the next update! We’ve been polishing some animations — specifically Lila’s idle poses. Also, this update will introduce a new quest tied to a character who’s only been mentioned in the story so far. We really think you’re going to like it. 😁 Next version is co
Aug 7, 2025 0 2
WEEKLY DEVLOG
Hey guys! Since last week, we’ve been working on adding new content to the game for the next release! Here’s a quick look at what we’ve got cooking: ✅ A new minigame ✅ More animations ✅ More quests ✅ Progress in the characters’ storylines We’re still in the development phase for this version, but it
Jul 31, 2025 0 1