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Maverik

@maverik
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Displaced Patch 1.0.1
We've updated the game to 1.0.1 fixing some critical bugs for hard mode. https://strive4power.itch.io/displaced
Feb 4, 2025 0
Displaced: Full release on Itch
Displaced is fantasy-comedy JRPG which has been developed by us as a side project for multiple years and was finished some time ago. The game has finally been released on Itch.io and can be found by the link https://strive4power.itch.io/displaced/ You can also find more information about specifics o
Feb 2, 2025 0 2
Displaced Alpha test Announcement (and a bit of S:Q)
A couple announcements today. Firstly, we are still working on new dungeon system but not entirely sure it'll make it into a public release this month since it turned out to be a very substantial change to the game's core mechanic. Secondly, I can finally announce that Displaced to moving to beta (t
Apr 24, 2024 0
Strive: Conquest - Roadmap (and a bit of Displaced)
As we've completed most of previous roadmap plans with addition of quality, enchanting and some other minor reworks, it's time to announce or future plans. Firstly, We've mostly finished with the gameplay mechanics with only a couple big things left to add (mostly dungeon exploration revamp), after
Feb 26, 2024 0
Progress Details
Displaced I've been promising to give some more information on the progress earlier but as usual things have been going, it took some time to get all necessary materials for it. Firstly, I'd like to say that Displaced's development have been going steadily and we are currently finishing with combat
Sep 17, 2022 0 1
Progress Report
Hello everyone. There's been few notifications and releases this month and it might stay similarly for some more time, so today I'll be going through what's going on behind curtain. Strive: Conquest There's been plenty of art work done for the game which is not exactly implemented into the story and
Sep 27, 2021 0 3
Displaced&Conquest: Status update
I'm sorry for not posting anything for quite some time. I hope you are doing as good as it possibly can be at these times. I've been working on Displaced's script, preparing to switch back to Conquest gameplay innovations, but because of software crash I've lost about a week or two worth of work whi
Jun 15, 2020 0
Displaced: Plans and details
It's been slightly over the year since the demo was released. At some point I've decided to complete the game before making any more releases since it was a side project and the story and content has been settled. In truth, if I were to focus solely on the Displaced on that time I'd expect it to be
May 5, 2020 0
Displaced: Status update
Feb 25, 2020 0
Holiday post
Hello everyone and Happy Holidays! This has been a quite eventful year for us. Strive 1 has been finished, Displaced demo and Strive sequel demo were released. This wouldn't be possible without your support and again we want to thank you for it. Now I'll go into some details on the progress of both
Dec 25, 2019 0 1
A post of everything (Strive changes, Displaced)
I know I've promised to make a release soon, but dragged on quite a bit (in my terms). I'll probably make a release at the end of this week still, but I decided to make this post for some details and some things to talk over. Strive Sequel. Firstly, new demo features: I've added bunch of animations,
Nov 13, 2019 0
Strive sequel: demo release plans update
Hello everyone! I'll try to keep this one short, since we are moving closer to the demo release. We are nearly done with the most of the stuff for the tech demo, so I expect the release to happen in first half of the October, after biggest issues will be fixed with the help of testers. After that I
Sep 30, 2019 0
Displaced: Iola and Rilu
Last time I've promised to present a new characters for Displaced. I feel like I could use more time and drag in around as sort of reveals, but I'm really not that great at community management (sorry), so here it is. So today I'm presenting two new party members and story related characters with mi
Jun 12, 2019 0 2
Displaced: Current progress, Some scene previews
May 23, 2019 0
Dipslaced: Votes summary and a reply
This is a follow up post to our displaced votes. I'd like to share some information and explain a couple of things I've received more than others. Firstly, the overall support/development model. Overwhelming majority (>50%) seems to be fine with patreon style support so we will continue sticking to
Apr 16, 2019 0
Displaced: poll and details
I presume not everyone has tried the game so far, but since it got over 1.2k downloads, I suspect most people who had an interest, already did so, so I wanna talk about some details, future of the project and so on. This is probably gonna be a lengthy post, since I wanna cover multiple topics here.
Apr 8, 2019 0
Displaced Demo Release! Patch: 0.1.2
https://strive4power.itch.io/displaced-public Changelog 0.1.2 Fixed ending scene not triggering Fixed completed areas still being presented in the list Fixed angry dwarves causing issues with loot Fixed barrier items being mixed 0.1.1 Fixed issues with fullscreen, Added hotkey (F9) and option to tog
Apr 4, 2019 0 1
Displaced: Demo release next Friday
Hello everyone, I'll keep this one brief. The demo is nearly complete but some spots require additional polishing, so we'll optimally be aiming at the weekend. In case I decide it's done sooner, it will either be released or I'll add a bit additional content. In either case, Friday is the deadline.
Mar 29, 2019 0
Progress Update
This month there won't be a Strive update as Displaced demo is close to completion. Speaking of which, I'm not entirely sure how reasonable it is to go further with Strive 1. A few days ago Godot3.1 was released to public, so likely, we will make port of current Strive for the older systems and html
Mar 17, 2019 0 1
Displaced: New mechanics and gameplay
This is the time to reveal some more design choices I've come up with, to make Displaced stand out. Well, obviously, I'm not focusing just on the story, as gameplay will be a substantial part of it. So, what Displaced has to offer? Crafting system. Crafting system is omnipresent, yet hardly ever goe
Feb 9, 2019 0 1
Displaced: Forge Background
Another showcase: This time it's an Ember's Forge! The GUI and options are not final, but this is to give a basic idea. The whole thing starts coming together, resembling an actual game with functional mechanics and combat, which makes me rather satisfied. However, there's plenty of small pieces, li
Jan 16, 2019 0 2
Displaced: Combat
The combat system is my arch nemesis. Every time I touch it, I end up spending eternity on it and it happens to be very limiting and disappointing to me. Makes me slightly jealous how some engines (mostly rpg maker) have inbuilt combat system, but those likely wouldn't be sufficient for my ambitions
Jan 8, 2019 0 2
Displaced: Main Screen and current progress
This post was supposed to come out last week, but due to my mistake I haven't taken necessary data with me. We finally managed to progress on the main settlement screen and even added some flavor. This is what the settlement will look like by the end of demo. It also will feature some basic animatio
Dec 31, 2018 0 1
Displaced: Erika
Dec 6, 2018 0
Update on Displaced (working title)
I'll be giving some more info on the new project I've announced about a month ago. Quite some work has been made and for now I'll be focusing on Strive's new post-end game area in next weeks, so here's some details and arts regarding the next project. Today we will be overlooking the some of the mai
Nov 14, 2018 0 4