This Week's Starfield Update
So someone over at Bethesda took a long, cold look at their game, carefully weighed all the various balancing concerns, and came to the brilliant conclusion that the combat AI was too effective and needed to be more stupid. Apparently they were concerned that players felt insufficiently overpowered.
The new update includes changes to "make stealth more forgiving", basically crippling NPC combat detection so that the player never has to worry about being noticed while they're killing people.
I'm working on a patch right now to revert the changes. If you want to help test the patch, it's on the GG Discord in #starfield. Once I'm confident that I didn't make things worse, I'll roll the changes into my AI update and get something released this week.
Good lord people,
- G.
