Black Magic - Remake
This mod requires the Core Library
This mod also requires Journey to Batuu (sorry about this, but that pack has some amazing animations), Jungle Adventure and Paranormal. Other packs (Vampires and For Rent) are pretty much optional.
UPDATES:
July 2025 Patch
Fixed Reaperscall spell not working
Fixed tests in the rites interactions
Rites can now be performed during the new moon, not only at night
New Moon also increases Necromantic Skill
Added a fix (in a separate file) to a maxis testset that is preventing this mod and some Maxis interactions from working
I still plan adding more stuff with the Life&Death pack but for now fixing the mod took long enough.
DOWNLOAD (Curseforge)
Languages:
Russian Translation by Urayxor
Portoguese Translation by Nymphetamin
German Translation by Uranium Fever
French Translation by Angelus75
This mod allows you to explore the darkest and most horrific aspects of magic: blood magic and necromancy.
It's as Maxis match as it gets, though, more one Addams Family's side.
I'm not going to go into too much information about the gameplay because I want people to find it in-game; I designed it to be easy to explore. There is a new aspiration - Mastery of the Dark Arts - in the knowledge category in CAS that functions as a tutorial (similar to the ones in vanilla game).
Things you probably would like to know:
Becoming a blood mage changes the Charge into Blood: instead of building charge, blood mages consume blood to cast spells. Blood recharges slowly every 24h (more on this later).
Blood Mages never fail casting a spell (with few exceptions).Although is listed as a level one spell, Reaper's Call is a level 4 spell and one of the few blood mages can fail to cast (the failure doesn't involve death but Grimmy will "slap" your Sim).
The Grim Reaper used by the mod for this spell is a clone that will be marked for deletion as soon as the spell ends, and not the real Grim Reaper.
Reapers Call is the only spell in the mod regular mages can use and the only one that will appear in the Spellbook. Everything else in is forbidden magic.
This is not a path for altruistic Sims; every necromantic ritual is performed for selfish purposes and at the expense of others. Despite this, it is possible to pursue this route without sacrificing other Sims to the Grim Reaper by self-sacrificing and unearthing corpses of Sims who have died for other reasons (ritual options will be limited).
There are 9 necromantic rituals and 8 necromantic potions to unlock
Unlocked by default is the ability to cast curses on other mages.
Rituals include fame, money, love, youth, power, summoning spirits, resurrection and immortality (including for pets). There is also a ritual to unleash the Mold plague on a lot, but this is unlocked along a with potion. The higher the relationship with the killed Sim the better is the result of the ritual, the best results are if you kill and sell the soul of your Sim's loved one.
Potions include levitation, terror, misfortune, real poison (5 minutes and the Sim who drinks it dies), Mold (5 minutes it kills a Sim with the Mold death), transformation and Lichdom (which allows you to perform sacrifices yourself instead of summoning the Grim Reaper).
One potion and one ritual can be used to restore blood mages blood level.Note about the potion of transformation and associated spell: this is a more powerful version of the morphiate spell, it turns a Sim into an object permanently until a Spellcaster turns them back (with the standard morphiate unlocked).
This is basically a death interaction, but I put safeguarding to prevent the transformed Sim from being culled by the game, you cannot sell or delete the created objects with the Sim stored, but it can be carried in the inventory, and while transformed the Sim will not age or die, still a death interaction will empty that Sim's entire inventory. The associated spell can fail (the potion is the safest option).
Black Magic + Expanded RoM:
Unlocks a few options for Spellcasters, like the ability to mind control Sims to propose, break up and divorce (blood mages only), the ability to feed Sims to the Cowplant (blood mages only), and the ability to necrocall a pile of bones as mind controlled ghost or skeleton (everyone with the necrocall spell unlocked).
Black Magic + Vampire Magic:
Vampires are blood mages by default, while Spellcasters have to make a sacrifice and a pact with the Grim Reaper to become blood mages, vampire mages have all the options unlocked.
Black Magic + Vampires Can Kill:
Blood mages can have a Sanguine Pact with vampires. Having a Sanguine Pact with a vampire and being around them is the only way to have the blood level go up at a fast rate.
Lots of cheats are included as usual.
Comments (36)
The mod causes the game to freeze when attempting to move using magic (Zero: Teleport Style Super Interaction Black Magic Teleport Automatic)
Reaper is always busy when i try to sacrifice]
For some reason, the mod isn't working. Half of it is in the game, but I can't perform the ritual over the bones—I can only bury and unearth them. Is the mod broken?
Hey so important question. it says i need bones to practice necromancy but im not sure where to get bones
Unfortunately, I believe this mod is severely broken and in desperate need of an update or fix. I tried making a necromancer Sim, using this mod and the blood magic/necromancy powers it comes with. I could only access three rituals, despite levelling up necromancy to level 10 and sacrificing a lot of Sims. Hopefully this will work again someday soon!
I did polish language for this mod for myself, but maybe you want this for public ?
Sadly not getting the option to perform rituals on the skeleton pile :( would appreciate any feedback!
I have the same issue!
I have a spellcaster turned into a blood mage, and when that happened, my spellcaster lost the ability to use Scruberoo on dishes and glasses. Is anyone else experiencing this?
hi , i cant have bone pile , i use the spell on mass sims and they die but the bone pile doesnt appeared. Can i have help plss ?
The pile is destroyed on placement if there isn't enough space for it, so make sure there is enough of it. It also requires Junge Adventure installed.
I have a problem with the sacrifice. Death comes and than she doesn't kill the sim, she just starting interacting as any other sim. What could be the problem?
Hi ive tried eveyhting but the rituals dont seem to be working? what could be the problem?
What happens when you try?
Is there any chance of you making this into a Plasma Mage or Plasmatic Mage or something similar instead? This seems cool but I have been so careful to keep real life from invading my game as much as possible... so simlish... plasma... Please? I LOVE Vampires Can Kill. Expanded Realm of Magic seems interesting but I don't want to download the XML injector so unless it's possible to make without that - using just the spellbook injector and core library - I'm content with Vampires Can Kill and MAYBE Black Magic if "blood" wasn't a thing. Please?
Expanded Realm of Magic uses the core library. As for a plasma version I can post an override with the strings.
Hi where is the download button please?
https://www.curseforge.com/sims4/mods/black-magic/files/all?page=1&pageSize=20
Como eu encontro o tomo proibido já tentei tudo?
Hi, my spanish translation here: https://www.patreon.com/posts/magia-negra-al-114595696
is there a cheat for the spellcaster & vampire pact? please update soon! i miss having vampire cattle. Thanks for all your hard work!
This mod is awesome! I tried hiring the skeleton butler and got the success notification, but no one showed up. I then got the Vintage Glamour pack thinking that was the issue and haven't seen any change and cant seem to find a way to fire the non-existent butler in order to try and rehire. The cheat to hire one doesn't work either. Any idea on what I should do?
my better exceptions report says this mod as well as strastrangify and lovespelltweaks are broken. Can you please update?
yes love to try the permanant stra strangify
1.117 version? pls
I am not patching the game. The tuning doesn't need updating. Script mods are all broken by the new feature to disable packs. If the mod isn't working, it's the core library to have problems on the recent patch.
Hello Zero, I hope you’re doing very well. First, I’d love to thank you for all your mods, I really love them. On another note, I don’t know how open you are to this, but… have you ever thought about making hereditary dark magic? I know it’s usually more of a path witches decide to take, but I would love if there was a possibility for descendants to inherit dark magic if one or both of their parents practice it. It could work similar to supernatural inheritance, and on top of that, the heirs of this magic would be able to handle it better, have some kind of advantage, and maybe wouldn’t need to recharge their blood as often since it’s more innate. They could also have a trait like “bloodline magic heir” or “dark magic heir,” something like that. What do you think? Either way, thank you so much, I love your work.
is this mod still working for you ?
hi can't find the French translation
Salut , elle est incluse dans le mod ;)
Hello, I am a bit stuck. I cant find bones and the Reapers call doesnt show up in my spellbook.
The spell requires the spellbook injector to show in the spellbook (make sure it's updated). the bones spawn when you sacrifice a sim using the spell. there is a small quest to unlock the spell in the magic realm, you need to find the forbidden tome by looking for tomes.
Hello, I would like to ask if there would be any possibility of supporting Czech.
I don't make the translations, they're made by other players. Someone might have translated it into Czech, try searching for it.
The mod is broken after the new patch - could perform rites once and then it says the sims is already young and cannot select any of the other rites, also the potion Lichdom just gives my sim a red clown hairstyle don't think that's intended.
thank you. I thought my nercomancer was done for T_T
