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July 11, 2026

Evolved v0.9 available now for testing!

Update changelog:

New Boss Fights:

- AH-01 Hunter - Attack helicopter

- AV-02 Cavalry- Armored Vehicle

- AW-03 Longstep - Assault Walker

- Operation Railroad - Stop the train and defuse the bomb!

Npc Changes:

- Added new enemy, the Sniper Tower. Can be yanked down.

- Reworked Stealth:

- You must web an enemy in the face before attempting to attack, otherwise they will call for backup shortly after. If you defeat them within this window of time, they will not call for backup. Overshield enemies must be hit in the back of the head and cannot be webbed.

- Riot shields will now shock you through your web instead of blocking your webs outright. This also goes for enemies with overshields if you web onto their chest and not legs.

- Over 60 hand-placed spawning zones (Previously randomly generated)

New Gameplay loop

- First you must take down all enemies, including the sniper tower.

- If you are spotted, this starts a 60 second countdown until a random boss is called for backup.

- Once all enemies and the boss is defeated, you must yank down the shield tower which will bring down the shield, and eventually another one will spawn elsewhere.

Zombies mode:

- Reworked zombie's AI.

- Kamikaze grenades

- Utilize grapple hooks when falling or jumping

- Razer drone swarm boss

- Custom sound effects

- Teleportation

Reworked Karma system:

- Now called "Threat Level"

- Range is now -100 to +100 (from -1000 to +1000)

- The more negative your threat level, the deadlier the enemies will get. The more positive it is, the more perceptive the enemies get.

- Your threat level will move towards 0 every 5 minutes

Crosshair rework:

- Brand new mesh-based crosshairs using all animations and blendshapes. Much smoother, clearer, sleeker, and overall more appealing. Does a much better job at conveying information. Better merging behavior (especially on desktop, and for portals)

Added new items:

- Press Pass: A news helicopter will follow you around, doubling the karma you gain or lose, but enemies spot you twice as quickly

- Blackbelt: Display damage numbers on enemies

- Ban Hammer: Spawn all bosses at once

- Horse Saddle: Only the tank will spawn

- Fly Swatter: Only the helicopter will spawn

- Radar Dish: Only the giant robot will spawn

- Corrupted Code: Zombies mode

Other changes:

- Added (singleplayer) Table Tennis mini-game in the HQ

- Fixed pvp defeat log

- Added Experimental "Follow Player" Sandbox menu feature which allows you to attach yourself to a player and still move around them for filming purposes.

- Finalized Tutorial

This is the final update before the full release! Let me know what you think of the bosses!

Comments (5)

L
Laurie Highton · July 24, 2026

Hey I got Patreon but it doesn’t let me play evolved beta? Can you guys help me

T
The Spider-Lair · July 24, 2026

Make sure to check this out: https://www.patreon.com/SpiderLair/posts/please-read-how-147847678

m
mattplays rec room games · July 15, 2026

THIS IS THE BEST SPIDER MAN VR GAME EVER!!!!!!!!!

T
The Senate · July 25, 2026

Really puts 'AAA' official vr spider man games to shame...

T
The Senate · July 12, 2026

Peak