Preview: Abyss Magic
A utility school that focuses on resisting damage, with some limited healing. Can also be used to inflict lust on targets, further improving survivability. Functions well as an alternative to holy magic or lunar magic, but is more explicitly defensive than either.
Auras
Sirensong. Weakens magic, lightning, and fire damage taken by the target. Upon reaching 20 stacks of sirensong, the target is immune to most direct magic, lightning, and fire damage, and such damage will no longer count against a flawless victory.
Warding. When warding is present, the target is immune to most direct magic, lightning, and fire damage, and such damage will no longer count against a flawless victory. Warding cannot exceed one stack.
Spells
Aria: Heals the caster for a small amount of HP and grants a single stack of warding. Grants bonus healing based on the number of sirensong stacks the caster has. If the caster has fewer than 10 stacks of sirensong, grants 12 stacks. Otherwise, this spell grants 6 stacks of sirensong.
Fascinate: Grants 3 stacks of sirensong. Deals moderate magic damage. Deals bonus damage based on the number of lust stacks on the target. If the target has no lust stacks, this spell instead inflicts a random number of lust stacks on the target, up to the number of sirensong stacks the caster currently has.
Drowning tide: Consume a random number of sirensong stacks to deal massive damage. Damage is scaled based on the total number of sirensong stacks the caster has, not the number consumed. On a critical hit, no stacks are consumed.
Expertise Ranks
Casting aria grants the caster a small number of stacks of keen based on how many stacks of sirensong the caster has.
Casting any abyss magic spell grants the caster a single stack of warding.
The warding aura now additionally reduces any physical or hellish damage taken by half.
