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Monster Souls: Chains of Chimera

@monstersouls
3 bookmarksindexed Sep 9, 2026updatedlast updated Sep 9, 2026importedlast imported Nov 3, 2026
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Happy New Year!
It's been three months since the release of Monster Souls on Steam, thank you all for making it a success! Since the game is now making money from sales, I have paused billing on Patreon. Which brings us to the question of what do I do with the Patreon going forward? I think It's too early to talk a
Jan 4, 2026 0
Monster Souls is now available on Steam!
https://store.steampowered.com/app/2432930/Monster_Souls_Chains_of_Chimera/ EDIT: When you DM I see your lifetime pledge at the top of the message, you don't need to provide any other proof. If your lifetime pledge covers the cost of the game (35 USD or close enough) you may request a Steam key by s
Oct 23, 2025 0 1
Dev Update - September 2025
Sep 18, 2025 0
Release Date Announcement
Due to recent events I've decided the Steam release date cannot wait until next year so the release date is now October 23 2025. The internet is changing and it's better to release the game as soon as possible instead of waiting for a future where the game may not even be able to be sold. I'm workin
Aug 5, 2025 0 1
Dev Update
Hey everyone wanted to let you know how development is going. I've been working on the final dungeon, the final boss and the ending of the game and at this point everything is playable and the game can be "beaten" but everything need to be fleshed out a lot more. Art and animation remain the largest
Jun 29, 2025 0 6
Build 0.3.31 (Boss Monsters in Animation Viewer + Bugfixes)
Apr 8, 2025 0
Build 0.3.26 (Mostly Bug Fixes)
Feb 18, 2025 0
Build 0.3.19 (Not a content update)
Jan 3, 2025 0
Progress Update - November 2024
Dec 5, 2024 0
Progress Update - October 2024
Oct 29, 2024 0
Known Issues with the dungeon
In the second half of the new area, its possible to get stuck depending on the variations of branching paths. I have been working on it and will release an update when the most serious bugs are fixed. In the meantime, you should still be able to get dragonform from the kobolds (blue lizards) and the
Aug 18, 2024 0
Build 0.3.5 Chapter Three and Steam Announcement
Version 0.3.0 is now available! This update opens up the third dungeon area of the game, the Storm Cliffs and beyond. New monsters, boss fights and the powerful Dragonform await. This update not only adds a chunk of new content, but also refinement of many game systems, bringing us much closer to a
Aug 15, 2024 0 3
Progress Update - June 2024
I'm sorry to announce it won't be ready this month but a ton of work is being done. Just a little longer.
Jun 17, 2024 0 4
Progress Update - May 2024
May 7, 2024 0
Rewards Update
Mar 11, 2024 0
Progress Update - March 2024
Mar 8, 2024 0
Build 0.2.11.1
Oct 27, 2023 0
Build 0.2.10.1 Caspian's Booty
Oct 13, 2023 0
July/August Dev Report
Aug 28, 2023 0
Chapter 3 Progress (May-June)
Jun 29, 2023 0
Chapter 3 progress
Apr 25, 2023 0
Build 0.2.9.4 Battle tweaks and polish
Mar 4, 2023 0
Known saving issue (0.2.9.1)
If you enter a zone and then save and quit without activating the save crystal then it will have an incorrect value which can cause you to skip ahead or fail to load the save files. Quitting after entering the town from aqueducts or goblin encampment is very likely to break the load menu.
Feb 28, 2023 0
(Updated Again) Build 0.2.9.3
Feb 24, 2023 0
Jan 2023 Dev Report
Jan 25, 2023 0
Chapter 3 Teaser/Dev log
Dec 17, 2022 0
Name this boy
Dec 9, 2022 0
Taking name suggestions for catboy fisherman
Dec 5, 2022 0
Chapter 3 Question and Dragonform WIP
Nov 17, 2022 0
Upcoming Dragon Monument
Nov 15, 2022 0
Dragonform
Nov 14, 2022 0 1
Some more strange monsters for chapter 3-4
Nov 5, 2022 0
Character WIPs
Oct 17, 2022 0
Bugfix Build 0.2.8
Oct 11, 2022 0
Issues with 0.2.7
Oct 10, 2022 0
Dev Report August/September 2022
Hey everyone! Just wanted to give you a little update about what I'm working on. I spent the later half of August on some changes in preparation for Chapter 3. These were somewhat technically challenging changes that would break everything and I was hesitant to delve into them but also felt they nee
Sep 3, 2022 0 3
Build 0.2.7
Aug 17, 2022 0
Challenge rating
Aug 12, 2022 0
Dev update August 2022
Hey everyone I wanted to let you know I'm working through the list of high priority issues and there should be another build released this month. The feedback I've received has been truly amazing and I wanted to thank everyone again, I'll try to reply to each one individually but know that I've read
Aug 4, 2022 0
Collecting Feedback
Jul 18, 2022 0
Build 0.2.6 The Realm of The Faerie Queen
Jul 15, 2022 0
Small Dev Update
Hey everyone, just wanted to let you know that I'll try to release the chapter 2 finale scene this month. Not everything will be finished and polished but honestly I've become so burned out on it that I need to release what I can and let myself work on other parts of the game. This is a very importa
Jul 3, 2022 0
Initial planning for chapter three
May 27, 2022 0
New weapon type
Apr 13, 2022 0
Issues with 0.2.5
Apr 3, 2022 0
Build 0.2.5.1 Feisty Forest Frolic (Bug fix and more)
Apr 1, 2022 0
Status of next build
Mar 31, 2022 0
Completed Forest Zones
Mar 6, 2022 0
Forest Zone taking shape
Feb 22, 2022 0
Dev update
Hey everyone just want to give a little progress update. Earlier this month I thought I could rush out a new build but I felt it would end up be very disappointing if I didn't have very much new content ready to explore. I'm sorry again for the long wait. While I am trying to finish up the final sto
Jan 29, 2022 0 2
Showing 1 - 50 of 136