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Vanilla Plus v3.3 Release
Vanilla Plus Shader v3.3 - Some Quality of Life - RRe36's Projects (RRe36's Projects)
Feb 28, 2025 0 1
Vanilla Plus Shader v3.1 Release
Vanilla Plus Shader v3.1 - RRe36's Projects (RRe36's Projects)
May 13, 2023 0 1
ZIP
Test Previews 21-09-03
Oi people, I'm once again just bundling the test previews into a single post like this since I feel like its a more convenient way than individual posts for, at times, rather short changelogs. Kappa v4.1 T5 (changelog relative to the last version posted here): fixed debug views freezeAtmosAnim now a
Sep 3, 2021 0 3
ZIP
Test Previews Roundup 08-21
Oi folks, as there are multiple test previews to cover I've decided to just do one post for all three of them. Kappa v4.1 T1 adjusted tonemap adjusted default sun path rotation fixed rough reflection issues fixed POM issues with a heightmap value of zero framing tool is now hidden with GUI (F1) Nost
Aug 20, 2021 0 3
Vanilla Plus v3.0 Preview T1
Oi, time for public testing, now that its getting close to finished :) Changelog: - fixed white screen during nighttime on nvidia - added missing color presets - added option to remove shadows off cross-model foliage
Aug 12, 2021 0 11
Vanilla Plus v3.0 Preview P6
Oi folks, time for what is probably the final preview before public testing of Vanilla Plus v3.0. Changelog: - improved reflection behavior - fixed overlays (enchantment glint and such) - added clouds to skybox reflection - added custom water (disabled by default) As always, enjoy the update :)
Aug 8, 2021 0 11
Vanilla Plus v3.0 Preview P5
Oi folks, its time for some reflections, should be fully functional with any labPBR pack without performing like total rubbish. POM might follow at a later point as well but since the implementation of that tends to always end up a bit ugly I don't give any guarantees on that. Enjoy the update :)
Jul 13, 2021 0 21
Vanilla Plus v3.0 Preview P4
Oi folks, time for yet another update. This time featuring dimension support and lens effects (finally some Depth of Field in Vanilla Plus). - added support for nether and end - added motionblur - added legacy-style lens flare - added depth of field - fixed clouds and translucent objects - minor twe
Jun 22, 2021 0 21
Vanilla Plus v3.0 Preview P3
Oi, things have gone a bit quiet lately due to some personal shenanigans that I've been struggling with, which is what caused the lack of updates recently. Nonetheless I got at least something done with this preview which is more or less a wrap up of the foundation of the overworld part. Due to that
May 30, 2021 0 11
Vanilla Plus Shader v3.0 Preview E2
Time for the next preview of this update, which now features: - screenspace godrays - water fog which also is able to take the water biome tint into account - nighttime stars - colored shadows from water - improved fog weighting P2a should fix the nighttime issues some people had with P2.
Apr 27, 2021 0 11
Vanilla Plus Shader v3.0 Preview P1
Oi folks, this is a very, very early preview of the overhauled version of vanilla plus. Most improvements are under the hood but it should still look and run nicer than v2.x As always, enjoy the pack :)
Apr 5, 2021 0 11

