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October 8, 2026

Even more leather work

Working on the textures for the leather armor set! I haven't quite figured out the overall color scheme though. I think it's because I have so many layered leather elements on top of each other that I need to break those up somehow but still keep them all feeling like leather pieces. I dunno, maybe it's because I've been staring at it for too long too. But it's really close I just need to settle on a color scheme and then do the fine details.

Still chipping away at the stealth skill check mechanics. This is another thing where I've got to try a bunch of things and feel out how they work.

Maybe that's why this week feels so rough? There are times when I'm cruising along and making steady progress. But this week is a lot of trying something, seeing if it works, then trying something else to see if that works. It's a ton of iteration but it doesn't feel like progress because I'm not using every piece of work that I'm doing. Even though the iteration is completely necessary to find what I'm looking for it just doesn't feel quite right. Sorry, just thinking out loud!

But yeah, gonna make some coffee and get back to it. I've got another armor set in the works in the early sculpting stages and I've got a pile of animation work I want to dive into later today or tomorrow. So I'm back at it let's just hope there's no more IRL emergency derailments!

Comments (1)

j
juliomoreno313 · October 9, 2026

Hi dev! Will version 1.15.14 be available next week for the $5 tier?