June 2, 2025

Release Planning for May&June

Today I figured out what scenes we should include for the training content and that means for the most part I'm not walking in "fog" anymore.

A lot of writing has been done last week once I figured out the personal issues, and now I can actually add it to the game. At the same time I need to draw the scenes I need to add and I plan on making a release this Friday and another one in one or two weeks after that.

That means we're almost at the stage where we can enter the Night Club! As mentioned a few times in the past, that'll be the stage when the end-game content will be released gradually, while fixing bugs on older content AND also adding scenes where possible and where it makes sense for past content!

I received a great suggestion for a quick illustration to show when hit by the dart near the waterfall, and that'll likely be one of the first illustrations that'll be added to older content.

A lot of stuff will be improved & fixed, there's a lot of stuff (that can be done quickly) to make the ISA entrance more exciting, with new art/animations.

I'm feeling pretty confident about it all right now and after what happened last week I definitely feel like I'm "carrying" less weight now. It's easier to think ahead when there aren't 10000 things to worry about.

The target is still an Early Access release for August of this year, which means things are supposed to be moving pretty quickly content-wise until then, but given the fact that there'll be a lot of languages I'll need to support and other things that need to be done for an early access release that date isn't set in stone.

We'll see how it goes but I'll definitely keep you updated. This week there's going to be a release and I'll work around the schedule to get even more content out in 2 weeks!

Let's hope I can keep this energy until Friday so it can all be seen in the game. I wish you a pleasant week!