September 20, 2024

Malevolent Friday

Hey! Once again, the end of the week is upon us.

Click here if you didn't get the chance to view the Steam page yet (hint: wishlists would be very much welcome)

Here's my progress for this week's tasks:

  • Put the science R&D animation into the game, since it'll be part of this month's content build. ⌛Not done yet, I was focused on animating one of the main animations for the bar.

  • Start rigging & animating one of the main animations for the bar. ✅ I would say this animation is 90% done, been trying to apply a lot of things I've learnt about organic animations in this one.

  • Redesign the UI a bit to include a link to the Steam store page. ✅ Done, the overall UI should be a bit cleaner now.

  • Release a public build this Friday. ⌛ Doing that today, that's why I'm writing this early so there won't be too much struggle for that as well.

  • Fix the sample rate of chibi animation clips in the game, it might make the movement look a bit smoother. ✅ Did this as well. I had the wrong idea that if you turn the sample rate down it basically slows down the animation, when in fact that wasn't the case. Let's hope this actually did something for the game because I didn't notice any difference personally.

Extras:

  • Fixed a lot of bugs in the ISA ✅, for example an actor you weren't talking to anymore would still have their avatar shown on the right long after the conversation with them ended, up to the point there'd be someone else talking and therefore replacing them.

  • Maybe make a poll with the last content idea that's not yet added to the bar ❌ So I'm not 100% sure about this, it feels like we have enough content for the bar planned & being implemented. I'd like to focus on moving things ahead a bit by focusing on the village finale connecting that to the events that will take place on the ship and sooner than later lead you directly to the City/the Hub (considering just like in the text game, you'll be tasked to save an important person)

  • I added a new special character to the village outdoors, a very naughty being. ✅ He'll be available for all the patron tiers this month, because his event takes place in the village outdoors. He has his own avatar, chibi…

  • Made it possible for characters to play sounds, for example if they cry I can easily play a sniffing sound. ✅ This won't make much difference right now.

There are a few other things I might have failed to mention, but that's about it. Have a great weekend!

Comments (2)

K
Kalyskah · September 20, 2024

Congratulations my friend!!!! We should do a cross-promo soon to see if some of my players could wishlist you too!

S
SugarMint · September 20, 2024

Definitely! If we won't manage in the game due to both of us having enough to deal with in terms of content scheduling, maybe some cross-promo art 🤔 pin-ups that can be collected in the game, referencing other games' art and their page(s)? Or a normal cross-promo can be good enough :D It would be nice if everyone who's aware of my game is also aware of Kalyskah, a female protagonist vampire game can definitely pull in attention.