September 16, 2024

Releasing the Steam ๐Ÿš‚

Hello! It's yet another Monday, another week that brings us closer to our goals (hopefully)

Click here if you didn't get the chance to view the Steam page yet (hint: wishlists would be very much welcome)

Here are my tasks for this week:

  • Put the science R&D animation into the game, since it'll be part of this month's content build.

  • Start rigging & animating one of the main animations for the bar.

  • Redesign the UI a bit to include a link to the Steam store page.

  • Release a public build this Friday.

  • Fix the sample rate of chibi animation clips in the game, it might make the movement look a bit smoother.

Extra:

  • Maybe make a poll with the last content idea that's not yet added to the bar, if people would like to see it. If I do release the poll it'll be on Wednesday most likely with the core idea.

That's it for the most part. I need to do a bit more thinking for the actual ending to the village, but I'd like to start implementing it next week. The draft as to what's supposed to happen in a way that makes sense pacing-wise has already been outlined and I like it, but the cutscenes and dialogues will be tough.

Have a nice week!