Releasing the Steam ๐
Hello! It's yet another Monday, another week that brings us closer to our goals (hopefully)
Here are my tasks for this week:
Put the science R&D animation into the game, since it'll be part of this month's content build.
Start rigging & animating one of the main animations for the bar.
Redesign the UI a bit to include a link to the Steam store page.
Release a public build this Friday.
Fix the sample rate of chibi animation clips in the game, it might make the movement look a bit smoother.
Extra:
Maybe make a poll with the last content idea that's not yet added to the bar, if people would like to see it. If I do release the poll it'll be on Wednesday most likely with the core idea.
That's it for the most part. I need to do a bit more thinking for the actual ending to the village, but I'd like to start implementing it next week. The draft as to what's supposed to happen in a way that makes sense pacing-wise has already been outlined and I like it, but the cutscenes and dialogues will be tough.
Have a nice week!
