Moonsun
Hello! No idea how this happened, but we're already midway through August and I keep giving myself difficult tasks which means I need to take a step back and recalibrate in order to stay ahead of the game.
This week here's what I've done:
Continuing developing the systems that are going to be used in most maps from now on, even in the indoors maps. ✅ This is finished, all the outdoor maps on the alien planet are now using the sun & moon lighting system. I'm currently working on lights for the ISA maps as well, because I changed the sprite materials in all the ISA scenes to use the lit shaders (which means they need lighting in order to be visible)
Going to start work on the animation(s) and scenes for this month. ⌛ There's some progress being made on this, but I need more time and focus on it next week. I want to try to include as much finished content as possible this month, more than what I originally planned, but it depends on how it goes next week.
Drawing new maps using tile rulesets for the new upcoming content in the village. ⌛ Still working on this.
Working on cutscenes for the newest content and finish adding all dialogues required for the outdoors part of the village for the stamps gathering quest. ✅ Added all the dialogues for the outdoors part of the villages and we have cutscenes so far for about half of the content, 2-3 full cutscenes with branching choices. There's still more work to do for the military HQ and science HQ.
Change the layering renderer in the game ✅ Did this, a pretty difficult task but worthwhile. Still working on changing the sort point of some sprites all across the game, but half of the work is most likely done. Only issue is that when you change the sort point, the gameobject that had the sprite also moves up or down and I need to go through scenes manually and readjust their positions.
There's a lot more work to be done, but I'm taking care of it now that a lot of the things I wanted to do related to lighting and game overhaul are 70-80% done, still working on shadows and other similar things but we're getting there.
That's all I had to say for today, have a pleasant weekend!
