Who is this creator?
No community tags yet.
Showing 1 - 50 of 614
Hi, pose mod 20/10
Hi, pose added : 226 I spent a lot of time creating the pose but I didn't think it looked good, then I spent a lot of time adjusting it but in the end I didn't think it looked good either, so I removed a lot of things and made a simple version. One of the reasons I've been slower these past few mont
Oct 20, 2026 0 12
Pose Mod 07/10
Pose added : 225.
Oct 8, 2026 0 22
Hi, pose mod 29/09
Poses added: 223 - 224 Hi, I'm back. I had some things to organize at home, helped my cousin move, slept, played a game, and when I went to use 3ds Max I couldn't create anything because I hadn't used it for too long.
Sep 30, 2026 0 22
Melee BFCO - MCO.
I made some animations for melee: Attack 1 - Attack 2 - Power Attack 1. There's still a lot to animate. Skyrim MCO.
Sep 8, 2026 0 22
Pose mod 01/09
Pose added : 645. While I was recording, I realized I could change some of the movements and made a few adjustments:
Sep 2, 2026 0 52
Pose mod 24/08
Pose added : 222.
Aug 25, 2026 0 12
Pose mod 11/08
Pose added: 221.
Aug 11, 2026 0 22
Hi.
No updates this week due to lack of time, but I'll have time this weekend and I'll try to get some material ready to work with.
Aug 4, 2026 0
Pose Mod 28/07
Pose added : 220
Jul 28, 2026 0 22
Pose Mod 21/07.
Pose added : 219 I didn't have much time to do anything else. Maybe I'll look for an animation for Unarmed.
Jul 21, 2026 0 22
MCO - BFCO Sword Shield Animations
I finished the sword and shield attacks, but I forgot to do the first power attack. The power attacks can continue with another normal or power attack:
Jul 13, 2026 0 12
BFCO - MCO
I made a version to use without a shield and I made attack-5 which is a copy of attack-1 but with a different starting animation; instead of starting from idle, it starts from attack-4. Someone made a version of MCO for Skyrim LE, it took me a while to install, I failed and almost gave up, then I re
Jul 7, 2026 0 23
BFCO Sword Shield
I made a basic combo for sword and shield, I still need to create charge attacks, I intend to use the shield for these attacks. There are no jump and running attacks, I don't have experience with those, I have to try to learn something. Original: New: I don't know how BFCO works, I just made the ani
Jun 29, 2026 0 21
Pose Mod 23/06.
Pose added : 218 I've finished making the adjustments, sorry it took so long.
Jun 23, 2026 0 12
Hi.
I'm almost finished with the pose, I just need to finish the fingers and head, and check to see if there's anything I can improve. I should have said this sooner, but I thought I could finish it in these last few days.
Jun 18, 2026 0 1
Hi.
No update this week, I didn't have much time, I only managed to do about 10% of the animation. And they cancelled my vacation, it's not a good day to be employed.
Jun 8, 2026 0 1
Pose Mod 02/06
Pose added : 217.
Jun 2, 2026 0 22
Pose Mod 28/05
Poses added : 215 - 216.
May 28, 2026 0 32
Pose mod 21/05
Pose added : 691.
May 21, 2026 0 32
Pose Mod 11/05.
Pose added 214.
May 11, 2026 0 12
Pose Mod LE.
I finished installing Skyrim LE and everything is working correctly. I updated my mod and checked if everything is okay. The textures for the paintings in my mod were 250MB, I didn't notice before because after putting it in a RAR file the size decreases significantly. I reduced the size, and now af
May 5, 2026 0 22
Pose mod 27/04.
Pose added 213: There's another pose like that planned, it was supposed to be just one, but it ended up being three. Then I'll try another one with a pole, maybe a melee attack animation.
Apr 27, 2026 0 11
Pose Mod 18/04
Pose added 212: I finished it much earlier but I thought it could be improved. I finished it but decided to move some parts around for fun, but it ended up being really good and I ended up editing it more.
Apr 18, 2026 0 11
Pose mod 07/04.
Pose added : 458. And I made some adjustments to the 456.
Apr 7, 2026 0 11
Pose Mod 30/03
Pose added 211. I realized I wasn't going to be able to finish the other pose in time, so I did this one. I'm still working on the other one.
Mar 30, 2026 0 21
Hi.
No updates, sorry. Last week I was short on time so I only finished the basics and didn't adjust anything. Yesterday I was supposed to have the whole day to work but I had an unforeseen event and couldn't work on the animation. I'll try to adjust a little every day and on the weekend I'll try to fin
Mar 23, 2026 0
Pose Mod 09/03
Pose added : 455 I finished it last week but haven't had time to post it. And I made some adjustments to pose 456. I'm doing this now:
Mar 10, 2026 0 21
Pose Mod 23/02
Pose added : 456. I only tested it in the game once, I need to see if there are any parts that need adjusting. It also works with poser hotkeys; it seems I only need to update it if I add more poses, but since there are several empty slots, it won't be necessary for now.
Feb 23, 2026 0 11
Hi.
I'm working on an animation but I haven't been able to finish it yet, I've only done the very basics, but I promise to finish it this weekend. It lasts 22 seconds. I couldn't do it before, but I think I have more experience with the leg movements now. That's all for now, thank you for your support a
Feb 17, 2026 0 2
Pose mod 09/02.
I changed poses 454 - 455 - 456 to 610 - 611 - 612. I had forgotten that I created a section for poses with weapons. Poses added : 454 - 613 - 614. 613 and 614 are the same, I just changed the hand positions to fit katanas. I made a version to add poses for Poser Hotkeys, I believe it should be work
Feb 9, 2026 0 32
Pose mod 02/02.
Poses added : 454 - 455 - 456 - 457. 454 and 455 are the same, I only changed the hand position because swords have different shapes. The pose uses the weapon the character is equipped with instead of an object. Swords come in different shapes, so I recommend using hkxPoser to adjust the hands and o
Feb 2, 2026 0 71
Hello.
I had the idea of using PracticeDummy in the pose; I had several ideas, but instead of creating multiple poses, I decided to try putting everything into one animation. It's 28 seconds, but there's still a lot to go. I'll try to find a way to add poses to the game using a new method. The animation
Jan 26, 2026 0 2
Hello.
I finished installing Skyrim, everything seems to be working. I had problems with the dodge mod, but I'll try installing it again. Now I can go back to making the animations. Armor : COCO RONIN
Jan 20, 2026 0 4
Hello.
I couldn't get anything done this week, I barely had any free time and had to work on my day off. Today I put the MCO animations on the Nexus, I should have done that last week but I didn't have time, now I'm going to install Skyrim from scratch and download the essentials, and get BFCO working. My
Jan 11, 2026 0 11
Happy New Year!
I'm fixing up the page on Nexus, it's terribly messy. I'm going to clean up my Skyrim, it was supposed to be just the game and essential mods but I end up adding 10GB+ of clothes that I don't even use. And maybe I'll do something with MCO or learn how to use BFCO and do something with it instead. Ma
Jan 3, 2026 0
EVG animations
Ledge Catch: Medium Ledge: Ledge: Failed Ledge: Wall Drop Short: Wall Drop Far: Tall Ladder Slide: In the ladder animation, the character is in front of the ladder instead of holding it, to have space for the camera and avoid forcing the zoom. Mod: EVG Animated Traversal There won't be an update nex
Dec 24, 2025 0 91
EVG animations
I made 5 more animations: Duck: Deep Walk: Raider Roll: Raider Drop: Vault: There are still 6 left. I'll try to finish this week.
Dec 16, 2025 0 61
EVG Animations
I did the animations for Short ladder: I made the animations for Squeeze, but the game camera is awful: The object blocks the camera and forces a zoom: I changed a few things trying to improve how it works in-game, but the best I could do was this: I adjusted the Tall Ladder animation: Doing this no
Dec 10, 2025 0 61
Hello.
No update, I didn't have any ideas prepared and wouldn't have had time to do it, but this week I work fewer days so I'll have more time for animation. I'm thinking of doing more things for EVG while I don't have anything in mind.
Dec 1, 2025 0
Hi.
I finished the animation, it just needs some adjustments. I only finished the basics.
Nov 17, 2025 0 11
Pose mod 10/11.
Pose added 690. This is incomplete; I'll finish it and make some more adjustments.
Nov 10, 2025 0 11
Pose 04/11, ladder animation 1
It was quite quick to adjust the positioning in the ladder animation, but there was an error at the end of the animation, and I kept trying to fix it in the wrong place. After two days, I looked more closely, found the problem, and fixed it. I think there are still a few more adjustments I can make,
Nov 4, 2025 0 32
Hello.
I finished the animation but I still need to adjust the movement, I should have chosen a shorter animation. Putting notes in 3ds to mark where i need to add movements is very good, I can improve the MCO animations if I decide to do something in the future.
Oct 28, 2025 0 2
Hi.
I ran the necessary tests, adjusted the object's size, and now it's time to get started. The character stays in place, and the movement is done after the animation, just like MCO. I remembered that i can add notes in 3ds, so I can know the right part when making the character move. But I still have
Oct 20, 2025 0 2
Pose Mod 14/10, Prune dive.
Pose added : 210. Added CrawlDive animation for Sneak Behavior Extensions- True Prone System. I tested the EVG Animated Traversal mod and it seems to be working, I'll start testing some animations. Last week I ended up not having time, this week will be bad too but I'll try to make at least one anim
Oct 14, 2025 0 22
Hi.
I didn't have much time this week, so I didn't have time to finish the animation. I finished it, but I decided to extend the animation and add more. It remains to check the synchronization of part 1 with part 2, adjust part 2, arms in general and legs in part 2. Prone animation has an animation that
Oct 6, 2025 0 1
Pose mod 28/09. and adjustments.
Pose added : 209 I adjusted the leg movement in the right left prone animation, I reduced the distance because it seemed like it was causing problems, but I didn't change the animation, now I adjusted it to be better. I added footstep sound to the sprint animation for dual-wield, I was asked a month
Sep 29, 2025 0 23
Prone alt animations
I improved the transition from entering to idle / idle to exit, and made the animations for moving left and right. Original : New : I finished it yesterday but when I was making the gifs I noticed that maybe I could add a little more movement in the leg to make the butt look better. And now that I'm
Sep 23, 2025 0 2
Pose Mod 17/09, Prune alt animations.
Pose added : 452. I didn't have time to do the preview. Pose 451 was not numbered and I checked all the animations with objects to see if it was not duplicated, and the object was missing, I had made it but had not listed it in the animations, maybe I forgot it months ago. I was asked to add turn an
Sep 17, 2025 0 43
Hi.
I had an idea of the pose I wanted to do, but I ended up spending a lot of time getting the object and adjusting it the way I wanted. I only managed to do the pose but no animation and also not really knowing what to do. I'll think about it during the week and do it on the weekend. A few days ago
Sep 9, 2025 0 2
Showing 1 - 50 of 614

