EVG animations
Ledge Catch:
Medium Ledge:
Ledge:
Failed Ledge:
Wall Drop Short:
Wall Drop Far:
Tall Ladder Slide:
In the ladder animation, the character is in front of the ladder instead of holding it, to have space for the camera and avoid forcing the zoom.
There won't be an update next week. I have a lot of things I was supposed to do at the end of the year but haven't managed to get anything done. I'll try to use this last week to organize everything.
I don't know what animation to make next either.
Thank you for your support and happy holidays to everyone!
Comments (4)
These animations were quickly & happily added to my mod list. Is there any chance you could make the ladder climb animations work with EVGAT - Dynamic Climb-able Ladder Doors? Your animations work great with the mod already, but they don't have the scripted "hook" or "stop" that transitions the player from one cell to the next. At this point in time, the player climbs the ladder, reaches the top & falls back down when using your climb animations.
yes I second more mco animations :)
Thanks!You're the best!
Hey slicer! Nice animations man! As for ideas, you could do more MCO animations, like that single handed sword animation or (a personal request) an animation for walking and running when you’re using other types of magic. (Alteration, Illusion and Restoration) hope you read this bro!
