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The Speed Rumbler
(español abajo) I started on Patreon 2 years ago, after my Ghosts'n Goblins core was ported to MiSTer. When I saw the coverage that Smokemonster made for it on his YT channel, I thought it was worth developing more systems. Two years later, I have published a ton of stuff: individual chip modules, s
Apr 16, 2021 0 4
CPS0 CRT/DIP update
Many people have asked me to add CRT sync signal control on the OSD for all CPS0 games too. So here is a service release for that and some other items: 1. CRT adjustment on OSD (only MiSTer) 2. DIP support via MRA (needs latest firmware on MiST/SiDi). Needs attached MRA files 3. Fixed scan doubler i
May 8, 2020 0 13
Why not a single core for all CAPCOM pre-CPS games?
As I said in twitter, all pre-CPS CAPCOM are so similar we could call them CPS0. However, this is more a statement about design principles followed by the engineers than about the actual hardware. Most of these games have exactly the same screen resolution, generated by the same pixel counters. Most
Sep 2, 2019 0 3

