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September 3, 2020

Tortle Druid - WIP

Hey folks! Here's the progress on the Tortle druid :) Added a small torn cape, moved the head up, sculpted some anatomy and started sketching out a few details here and there ^^
Let me know what you guys think :D

Comments (24)

S
Sam Kay · September 4, 2020

Crushing it again Manuel!!

M
Manuel Boria · September 4, 2020

Thanks, mate :D

J
Jace's Stories · September 3, 2020

I love the long neck stretching out. Great design.

M
Manuel Boria · September 3, 2020

Thanks, man :D

i
irongollem · September 3, 2020

Haha that’s hard. I think some of the above suggestions like fungi on the shield are already good. Maybe some furs, mistletoe or a wreath or so can help? The tip of the staff could be made more to look like a flower magically blooming

M
Manuel Boria · September 3, 2020

Hm... right, so more elements relating to nature and such, I agree ;) In fact, I'm reworking his staff to make it look more like grapevine wreath, y'know? ^^

i
irongollem · September 3, 2020

It’s definitely a caster. Not sure I find him “Druid” enough yet.

M
Manuel Boria · September 3, 2020

Please define "Druid enough" ^^'

i
irongollem · September 3, 2020

Like the Galapagos look but I do hope the shield comes off.

M
Manuel Boria · September 3, 2020

Yeah, I'll make it optional and give at least one weaponless right arm for kitbashing, digital or traditional ;)

I
Imp Prints · September 3, 2020

That is amazing looking!

M
Manuel Boria · September 3, 2020

Thanks Thomas :D Glad you like it ^^

C
Christopher lyons · September 3, 2020

He is MEGA. Some bark mushrooms on the shield would so cool too ❤️

M
Manuel Boria · September 3, 2020

Thanks buddy :D Bark shrooms are definitely making their way to the shield and staff at some point ;)

P
Paul DiDonato · September 3, 2020

I like the new head position. It was the one thing on the older version that bothered me, but I couldn't put my finger on why. And now it looks better and I can't put my finger on why. Great work as always. I'll add my vote to the pot for runes as well. You are setting the bar for tortles.

M
Manuel Boria · September 3, 2020

Thanks Paul :D The head position is the very first thing I changed ^^ I always need to publish that first 3D sketch version just to take a step back and see what really bothers me XD Setting the bar high is always my objective for all my releases :D

K
K Vector · September 3, 2020

Looking great! I love the aesthetic. Each one gets better and better. Some Celtic runes on the shield, shell, and/or staff would be pretty cool!

M
Manuel Boria · September 3, 2020

Thanks :D Celtic runes are definitely on my to-do list, now ;)

J
Jason · September 3, 2020

I like how slow and old he looks, those neck wrinkles and back mushrooms are great

M
Manuel Boria · September 3, 2020

Thanks! That was definitely the idea ^^ Can't really make him as dynamic and flashy as the previous two. More static, slower characters are another exercise entirely :) For that reason, I just had to put a small flowing cape on him to spice things up a bit ^^'

W
World Of Timnath · September 3, 2020

I think it would be REALLY cool if this particular guy had some kind of "ancient druidic runes" engraved on his shell and staff (so they match). Maybe his attunement to that staff is what created the runes on his body. Hmm....

M
Manuel Boria · September 3, 2020

That's a pretty cool idea! I think somebody else mentioned engraved runes on the shell a few weeks back. That'd definitely be the right character for this :) I'll look into it ;)

W
World Of Timnath · September 3, 2020

Better!

M
Manuel Boria · September 3, 2020

Yeah, one day 3D sketches never look like much ;)