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Progress Report #149 - October 2026
Oct 31, 2026 0
Progress Report #148 - July 2026
Aug 11, 2026 0
Progress Report #147 - June 2026
Jun 15, 2026 0
Progress Report #146 - January 2026
Hey lads! I know I'm late with a devlog as always, so belated Happy New Year, lads! There have been a lot of real-life issues lately, so things are getting delayed again. If you're interested, I invite you to read my personal rant — if not, just skip it as always and go to the next paragraph. The ma
Jan 17, 2026 0 32
Progress Report #145 - November 2025
Dec 3, 2025 0
Progress Report #144 - June-July 2025
Hey lads! Sorry for the late devlog. I’m getting overwhelmed with both life & work - especially with the bonus task of creating isometric views, which need to be finished soon since they’re bottlenecking the project. At the same time, I also have to work on the actual game (UiTC2:R) and occasionally
Aug 31, 2025 0 27
Progress Report #143 - May 2025
Hey lads! This devlog won’t be as lengthy as previous ones since I’ve been dealing with a lot of personal problems lately (like really a lot). As I strive to be transparent about the project, brace yourselves for a less-than-cheerful update this time. Initially, I planned to release UiTC v44 on May
Jun 10, 2025 0 16
Progress Report #142 - April 2025
Hey lads! Sorry for the late devlog. Things have really piled up and overlapped lately, so I haven’t had much time to work in May, let alone write a devlog. The kids have been kicking my ass lately. Imagine one falling asleep earlier than usual, only to wake up at 3 a.m. ready to start the day... Or
May 12, 2025 0 20
Progress Report #141 - March 2025
Hey lads! Sorry for the late devlog. These past two weeks have been pretty rough, and I’ve fallen behind schedule again. Our older kid had an allergic reaction - rashes all over, scratching like crazy, crying and screaming. My wife and I have been running ourselves ragged, going from doctor to docto
Apr 9, 2025 0 17
Progress Report #140 - February 2025
Hey lads! It's already been 2 months since the year started, huh? Seriously, it feels like time speeds up like crazy the older I get. Anyway, if anyone's wondering - I'm doing fine. No big changes here, nothing worth mentioning; it was a very typical and average month. Life & kids are kicking me abo
Mar 2, 2025 0 8
Progress Report #139 - January 2025
Hey lads! It's the first devlog of 2025, and I hope you’re all doing well! As always, I'll start with a little rant, then discuss the UiTC:R plans, and finally share the progress made in January. Here’s a link to the videos since I can’t normally upload them on every website where I'm posting: LINK
Feb 4, 2025 0 16
Progress Report #138 - Happy New Year!
Hey lads! Whenever I try to write a brief devlog, it always turns into an endless essay, eh... I trimmed it greatly, but it's still quite lengthy. Anyway, I’ll start with a bit of a rant, and you can find the game progress from the past 1.5 months at the very bottom. Firstly, I want to apologize for
Dec 31, 2024 0 19
Progress Report #137 - October-November Summary
Hey lads! Long time no see! Sorry for the delay, but frankly, if I have a choice between working on the game or writing a devlog, I’d choose to keep working. There’s just so much to do... But I can’t have a Patreon-funded game and leave everyone in the dark, can I? Since I’m late, I’ll include part
Nov 12, 2024 0 13
Progress Report #136 - September Summary
Hey lads! Autumn is here, and the heat is finally over, yay! It’s been a pretty busy month for me. Since my second child was born in August, I’m still getting woken up multiple times at night, and then my first child wakes me up around 7-8 AM, ending my sleep for the day, because she won't let me...
Sep 28, 2024 0 11
Progress Report #135 - August Summary
Hey lads! It looks like we’ve gone from biweekly posts to monthly updates... When I’m really busy, I tend to neglect all social media, and right now, I’m trying to move mountains to release the demo of the remastered version (Unaware in The City: Revisited) by the end of this year. So I apologize fo
Aug 31, 2024 0 18
Progress Report #134 - Unaware in The City: Revisited plans
Hey lads! In this devlog, I want to focus on the main changes in Unaware in The City: Revisited (temporary name?). It will be a really long one, as I also want to explain my reasoning behind the changes. But first, I'll provide information on v38 and overall progress since the last post. So, v38 eve
Jul 26, 2024 0 5
Progress Report #133 - Steam, UiTC:R and more
Hey lads! Long time no see, I know. A lot has happened over the past month, but I'll try to be as brief as possible! Firstly, I won't be calling the game UiTC2 anymore; it will now be UiTC:R. Calling it "2" made many people think I was making a sequel while UiTC is nowhere near finished, causing con
Jul 14, 2024 0 11
Progress Report #132 - Unaware in The City 2
Hey lads! As promised, another long-ass report, as I want to talk more about Unaware in The City 2 (yeah, that's right, UiTC2). As some of you remember, back in the day I worked on Unaware of the World together with real-world friends, and it was our group project. But due to various circumstances (
Jun 11, 2024 0 1
Progress Report #131 - Mr. Unaware Studios is getting bigger!
Hey lads! I've been writing this progress report for such a long time that I had to cut another half into the next progress report, or you would get the longest wall of text ever. As the title suggests, I've hired more people, and I'm still not done yet! With this project, I'm merely trying to prove
May 29, 2024 0 6
Progress Report #130 - Aiming for the top
Hey lads! I've just closed the poll since the 2:1 ratio was maintained basically from the beginning, and those few percentage points won't make much of a difference. It's clear to me that both patrons and non-paying players alike want me to update the engine, but I still can't ignore the 1/3 of peop
May 13, 2024 0 3
Progress Report #129 & Poll - Project's & Android's future
Hey lads! The project has achieved a new record of 500 paid patrons, 1800 followers, and 2200 Discord users (although Twitter is stuck at 300 followers for ages). That's super motivating to see years of my hard work being appreciated and my game being played by thousands of people across the world!
May 7, 2024 0
Progress Report #128 - Great news!
Hey lads! I've been dealing with kidney stones again (they returned after 3 months) over the last few days, and I also needed a break after releasing v36. But I'm back now and already working on fixes for v36a and features for v37. I have some great news! I managed to get a partial refund on some of
Apr 30, 2024 0 2
Progress Report #127 - v36 in a few days
Hey lads! Change of plans again. Instead of releasing v35b, I'll be releasing v36 in a few days. This won't affect Patreon/SubscribeStar users much, but itch.io and public release users will get v35a much sooner. I've put a lot of work into this update, and it would take me some time to release anot
Apr 21, 2024 0 1
Progress Report #126 - Steam release, upcoming content & more
Hey lads! Firstly, thanks a lot to everyone for pledging lately, especially to those who tipped me some extra on itch.io, chose the highest tier on Patreon, or pledged for a whole year. As I'm currently struggling financially, it was a huge help and allows me to continue working on this project. Che
Apr 12, 2024 0 10
Progress Report #125 - New game version with cheats only!
Hey lads! I'll be brief, as I want as much stuff done for v35 as possible, and then I'm gonna disappear for 2-3 days (we have Easters). Here you can check sneakpeaks of 3 upcoming events for v35. And I've just added 4th movie as a bonus. I've tried new animation transition system in it. I've just ad
Mar 29, 2024 0 1
Progress Report #124 - Long wall of text
Hey lads! I've been so focused on moving to a new flat, then working on v34, and dealing with my sick pregnant wife and kid last week, who both dumped all tasks on me, and now I'm also sick since yesterday (no fever, just annoyance), and have been busy as hell. I totally forgot about writing a progr
Mar 15, 2024 0 7
Progress Report #123 - v34 release
Hey lads! v34 will be released on Patreon & SubscribeStar on February 18th, along with v33c BA going public. Then, on February 19th, I'm moving to a new flat (originally scheduled for March, but the previous tenants left earlier), so I won't be available for a few days due to moving and lack of inte
Feb 17, 2024 0 1
Progress Report #122 - Optimization is a success!
Hey lads! I'm thrilled to share a quick update with you all. After implementing various optimization techniques over the past few months, I've successfully managed to reduce the RAM consumption by approximately 75%! In the current build (v34), the game now consumes around 400-700 MB of RAM, compared
Feb 10, 2024 0 3
Progress Report #121 - v34 art update WIP
Hey lads! I intended to post this progress report earlier, but a combination of kidney stones and the v33c release took up much of my time. Last week, I dedicated most of my efforts to updating art and optimizing the game. With the completion of the v33c release, all work on v33 is officially finish
Feb 4, 2024 0 3
Progress Report #120 - Poll results, v34 plans, 2nd project poll, and more!
Hey lads! As promised, I'll try to make more frequent progress reports. They were supposed to be also shorter, but, well, I wasn't slacking, so I have a lot of stuff to share. While with v33a taking care of majority of bugs game is rather playable now, it still has some annoying bugs, so I will be r
Jan 18, 2024 0 2
Progress Report #119 - RAM optimization, 2nd project, and more
Hey lads! So far I've fixed almost everything reported by people, so I aim to release an update on Thursday (late polish night, as always). Unless something game-breaking appears and won't be easy to fix. Since Friday we are sick. My wife & kid have a small fever, but I'm fine, nothing major, only s
Jan 9, 2024 0 1
Progress Report #118 - Happy New Year 2024!
Hey lads! Ok, this will be more like a summarization of a whole year, but I will partially share my plans for 2024 as well. Anyway, brace yourself for some long rant! Initial concept behind the Unaware of the World game was something much smaller, closer to Insexsity (few locations), but with an emp
Dec 31, 2023 0 2
Progress Report #117 - Small delay
Hey lads! v33 will be delayed a bit, as I didn't get to test everything, and corrupting your saves is the last thing I want. Traits & Perks are done. Albert, Rick and Kevin scenes are done, although Rick & Kevin are untested. Weekly buffs are done. Waitress outfit is done. Pregnancy is mostly done,
Dec 24, 2023 0
Progress Report #116 - Merry Christmas!
Hey lads! I want to be brief, since I'm crunching like crazy to deliver v33 before Christmas, and I already know that I won't make it in time, so I'll be cutting some features (temporary). You can partially blame my kidney stones (they always know when to strike), but mostly enormous amount of work
Dec 23, 2023 0 5
Progress Report #115 - Small change of plans
Hey lads! I'll be brief, the good news is that v32b will come out on December 14th (17th for itch.io), and v33 on December 23rd, for paid members of Patreon & SubscribeStar. I've been thinking about it a lot, but I also have some bad news (I know I'll be hated for that). New events/features, like ge
Dec 14, 2023 0 1
Progress Report #114 - v32b is close
Hey lads! Yep, delays are a part of this project, so I doubt that many people still get surprised at this point. Kidney stones got in my way (as usual), but also scope of the update. I was really thinking about not releasing v32b at all and move the stuff into v33, making it richer, but it felt bad,
Dec 12, 2023 0 4
Progress Report #113 - Yay, office!
Hey lads! As the title suggest, finally got my office. It's pretty big, it's really silent, and I'm fucking hyped! Ok, view from the windows is shitty (it's in the middle of blocks of flats), but I will use shutters anyway. I have a working heater, working AC, and today, my bros helped me move and a
Nov 29, 2023 0 10
Progress Report #112 - Finally found an office!
Hey lads! Despite the title, it's still not 100% mine and whole process can take 1-2 weeks, because you know, they have procedures. I forgot to take a picture, so I'll do so in the next progress report and once I move there. It's bigger than what I need, but it's quiet, wasn't that expensive, it's o
Nov 10, 2023 0 1
Progress Report #111 - Happy Halloween!
Hey lads! I bet that you are wondering if v32 gonna come out or get delayed again, and I don't blame you, since I didn't write a progress report in a long time. When I have shitloads of work and I'm crunching, I prefer to focus on work, while preparing a long and detailed progress report can take up
Oct 28, 2023 0 5
Progress Report #110 - Time to work!
Hey lads! I know that my last progress report was really chaotic and didn't hint anything at all, but the stuff that happened was too personal and unrelated to my health, and I didn't feel comfortable with sharing it (not even my close friends heard about it), unlike stuff like kidney stones, ending
Oct 6, 2023 0 2
Progress Report #109 - Temporary break
Hey lads! Sorry, but today I've found about something really, really fucked up in my family. It's so bad that I won't be able to sleep or work in the upcoming days, so I need to take a week or two of break from the project and to gather my shit together. I can't share it either with you, because it'
Sep 23, 2023 0
Progress Report #108 - Unity wants to f*** us all
Hey lads! As some of you probably heard, Unity CEO, John Riccitiello, decided to charge devs per install of their games, starting with January 1st 2024. What's funny, he sold company's shares before announcing it. What's even funnier, he was CEO at Electronic Arts when they got the famous award for
Sep 15, 2023 0 13
Progress Report #107 - Moans, optimization and more!
Hey lads! Long time no see. I was dealing with kidney stones & heat waves, but I'm back for some time already and working. I know that I am "a bit" behind the schedule, thus I've sent my wife together with the kid to her mom, so I can work in peace. Also, I'm trying to do some night shifts to get ba
Sep 11, 2023 0 11
Progress Report #106 - I got stoned hard
Hey lads! Sorry for a lack of progress reports, because for the last 2 weeks I've been dealing with kidney stones and immense heats (even 35C in my town), and I don't have AC at home. Kidney stones come back to me every few months, but it's been a long time since it lasted this long. Add hot as fuck
Aug 24, 2023 0 2
Progress Report #105 - X-Ray for everyone!
Hey lads! v31b will consist mainly of bug fixes and quality of life changes. I tweaked a bit top UI panel (as you can see on the screenshot) and added option to skip locker scene (also on the screenshot), but also added vending machine in front of the local store (it's funny, coz I totally forgot ab
Aug 4, 2023 0 1
Progress Report #104 - Thanks for the trust!
Hey lads! I really can't believe that I've made it to 400 patrons! Thank you so much! You are the best! I can actually make a living with that much and afford to invest in the project. So maybe it's finally time to start looking for some moan actresses? Update v31a is scheduled for the late Friday n
Jul 27, 2023 0 1
Progress Report #103 - Thank You!
Hey lads! You have no clue how happy, excited and motivated I currently am. I was wondering if I get to 300 patrons in August, and I reached 340 in mere 2 days... Thus I'm really, really grateful for the trust & faith you have put in me and in this project. I should be able to pay the debts with thi
Jul 21, 2023 0 1
Progress Report #102 - Unaware in The City is officially released!
Hey lads! I need to admit it, I am excited as hell, but at the same time I haven't stressed so much during my school exams, my wedding or even my surgery, as I am stressing right now with the official game release. Will people love it? Will they hate it? Will they ask me to marry their daughters or
Jul 19, 2023 0 1
Progress Report #101 - One more small delay
Hey lads! I know you won't like this one, but today I talked with people who are helping me out with registering the game and doing everything legally in this great country, and initially I hoped to be able to finish it all today, but nope, and it's weekend, thus game is further delayed until July 1
Jul 14, 2023 0 2
Progress Report #100 - Yep, a delay after all
Hey lads! Sorry about a really late notice, but both update v31 & public release v30 are postponed. Releasing the game on multiple platforms is harder than I thought, also law has changed, so last days I didn't even have time to work on the update due to all the paperwork I'm doing, and for majority
Jul 6, 2023 0 1
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