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Head Game 2 Devbuild Update – MVP Push & New Interaction Systems
Hey everyone, I decided to not let you wait any longer and just show you what I have right now :) The latest devbuild of Head Game 2 is focused heavily on interaction, reactions, and polishing the core experience. I am currently working toward finishing the minimum viable product, so I can start pre
May 23, 2026 0 11
Development Build
Hi everyone! I have good news for all of you who were experiencing severely long loading times: The last build included ridiculously large Textures which ate up around 20Gigs of memory. I fixed this and the game should now load within seconds. As the days go by I continue to work on implementing cus
Jan 20, 2023 0 1
Development Build
Hi everyone, I am proud to announce, that we finally went past the 100 patrons count! This means a lot to me and I am truly amazed at how many people are giving me their ongoing support. I am doing a lot of polishing work at the moment to get the demo ready. Here's what changed in this development b
Jan 13, 2023 0 1
Development Build
Hi everyone and HAPPY NEW YEAR, sorry for the long silence during December. Just want to let you know I am still here and active. December was just a little overscheduled with me being abroad, holidays and last but not least I caught COVID during Christmas. I am feeling better now but the last week
Jan 5, 2023 0 1
Weekly DevBuild
Changelog Added moods There are now 4 moods to choose from and change character expressions: Normal, Happy, Angry and Ahegao Ahegao is still work in progress and is missing eye and tongue animation. Sound aware breathing and coughing animation Mouth movement is now based on the amplitude of the soun
Nov 30, 2022 0
Weekly Devbuild
Hi everyone, sorry I am late with my report and skipped my Friday post. I catched a flu and was out of business the whole last week. Nevertheless I tried to catch up during the weekend and made some progress. Changelog Current Devbuild Readded Cumshots With male as active character either hold left
Nov 22, 2022 0
Weekly DevBuild
Hi everyone, thank you for your continued support! This week I continued working on finishing character customization and getting the customized characters ingame. I ditched the old character select screen in favor of just loading your last used presets when you click new game. Another thing I added
Nov 12, 2022 0
Weekly DevBuild 05.11.2022
This week I continued working on migrating to UE5 and doing a lot of refactoring and also improvements on the controls. Unfortunately this weeks devbuild is still unfinished. Changes: Added basic materials to actors Improved penis collision Added mouse wheel input to move character to/away from came
Nov 5, 2022 0
Weekly Development Build
Hi guys, as anounced earlier here is my current devbuild. It's pretty bare bones at the moment, since I am in the process of migrating everything over to UE5. It does however demonstrate the new IK logic ( no more exploding characters) and phyiscal animation system, so you can finally have some "phy
Oct 28, 2022 0 1
20220819 Development Build (Buggy)
Hi Guys, thank you again for keeping supporting me over the last couple of months. Especially since I have been quite silent on the release side. Currently I have a lot going on in my life and can't put as many hours in as I might want to. Good news is, that, starting October, I'll step away from my
Aug 19, 2022 0 1
20220613 Development Build
Jun 13, 2022 0
20220403 DevBuild Head Game
Apr 3, 2022 0
New Animation System Test Build
Hi everyone! Sorry for not posting in a long time, but I my real life job currently tries its best to make my life miserable. Nevertheless I am still actively woking on the game. I did some serious rework on the game core and a lot of neccessary refactoring. Most noteworthy is the integration of Epi
Mar 22, 2022 0 1
HEAD GAME Development Build 20220207
Feb 7, 2022 0
HEAD GAME Development Build 20220126
Feb 5, 2022 0

