Matadors-Cape_HiRez-Flat.png 6.8 MB
Matadors-Cape_No_Watercolor.png 8.4 MB
Matadors-Cape_No_Label.png 8.6 MB
Matadors-Cape_Transparent_Background.png 8.6 MB
February 9, 2026

Matador's Cape

Wondrous item, uncommon (requires attunement by a bard)

Whenever you expend a use of your Bardic Inspiration, you can force a creature within 30 feet of you to make a Wisdom saving throw against your spell save DC; the target has disadvantage on the save if it's a bovine creature (such as a cow or minotaur) and it automatically succeeds if it can't see you, if it already succeeded on the saving throw within the past 24 hours, or if it can't be charmed. On a failed save, the creature has disadvantage on any attack roll it makes against a target that isn't you until the end of its next turn. The effect ends early if you use this property again.

Matador's Pride. If you are also attuned to the matador's blade and are forced to make a saving throw against being frightened, you can choose to make a Charisma saving throw instead.

I'd say all eyes on me, but I fear all you can see is red.

Comments (2)

D
David S. · February 10, 2026

It's actually really cool getting to hear your thoughts on the items. I hope you keep making these videos.

T
The Griffon's Saddlebag · February 10, 2026

I will and am! It's a part of the workflow now. In an AI-ridden landscape, it's actually important that I do this so I can *defend* myself. But, also, it's nice to connect a bit extra as a person—I purposefully have chosen to be a brand instead of a person for a number of reasons, but now that I'm expanding to making other things, too, I think that having that recognizability will help. It brings me as a creator more towards "a guy I can trust" territory (hopefully) instead of "that's the item-making brand, right?". I think that will make a difference with peoples' trust in me when I try out things like Skellies and other side projects.