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January 2, 2020

On rail Camera In Unreal Engine

 In the last part of this series, we worked on a fixed camera system similar to the one we see in early resident evil games. Today, we are going to make an on rail camera system where the camera will be following the player on a fixed rail or a pre defined path. We can see this type of cameras in resident evil games in places like corridors, the camera will be following the player. 

On rail Camera In Unreal Engine (YouTube)