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MELE1-VR-V3.zip 773.1 KB
August 12, 2026

MELEVRv3

This is hopefully the final version.

What's new in v3:

  • VR Cutscenes and Convos are improved - This uses the Mass Effect 2 and 3 rendering technique to improve the look of vr cutscenes and convos with headtracking.

  • Decoupled options work with mouse now - Before the decoupled look worked only with the controller but it works with the mouse now too.

  • Low Resolution added. Added a new lower resolution.

Thanks to everyone who downloaded and my subscribers. Hope you are enjoying Mass Effect in VR.

Hard at work on Mass Effect 3 which should hopefully be out by the weekend or early next week.

Comments (6)

V
VRt · August 18, 2026

Is decuple pitch possible to include up and down with the camera like most DP mods use instead of headlock? coz some commands like universe map are out of reach in less DP is off

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Halcyon · August 19, 2026

Can you explain better? How can I recreate this?

Z
Zen · August 17, 2026

I only see the spaceship in the loading menu, the Quest 3 controllers don't work, the Xbox controller doesn't work

A
Arno · August 13, 2026

Hi, Thanks a lot for your mods, just tried it (V3) on mass effect 1, works great and the menu is complet, really great. Just a little thing, the world seem to be very big (PSVR2/steamVR), on UEVR or REALVR, there is a setting called "world scale", do tou think you can add it? Also, Depth of field remains active during cutscenes, even if it is disabled in the MELE VR menu, so everything is blurry except for the main character. Thanks again for this great work

A
AaronCLS · August 12, 2026

excellent, cant wait to try it! Thank you

A
AaronCLS · August 13, 2026

Man, it looks fantastic, and really nice work on VR dialogs. As Arno said, a world scale slider would be awesome to have. Def not a priority, but in my case I always lower it a little bit as it improves visuals a ton. Thank you for making this dream a Vreality! looking forward to more of your work.