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November 30, 2018

Continuing Gestures

The past few days I worked on implementing gestures. I have added gestures for "come here" and "take this". This system is meant for natural hand movements and zero buttons. The following are the first new gestures:

This is the "Come here" gesture which is triggered when the player shakes his hand in a certain fashion. Shinobu will now attempt to follow the player if she sees this.

However, if she is angry, she will shake her head at you from a distance. Make sure to keep her happy.

The next gesture is "Take this" which will be used to present Shinobu with objects that she can take or beg for. Visual example:

This means that she will no longer beg for any object. However, this lead me to adding a property to objects if they are highly desirable. For example, donuts are now begged for regardless while minor things like hats or reeds will need to be given to her. I will implement some sort of autonomy so she randomly picks up items that aren't set to highly desirable, just so she interacts with the environment by herself and relies less on the player.

A quick note on the gif above is that it was not in VR. This is because I had to implement a solution for mouse+keyboard users. By pressing and holding "E", the player will extend his right hand. The gesture system still reads the player's hand movements even if it's an animation.

Gestures are proving to be particularly tricky because I do not want them to fire randomly if the system reads the wrong gesture or if the player isn't trying to do anything. Thus, I will be carefully selecting what kind of gestures to add in the future. Unique and simple is best. If you have any cool ideas, let me know and I'll consider it. I like making more animations for small behaviors.

Comments (9)

t
tarunyadavakkyem tarunyadavakkyem · October 25, 2026

can i get the game without joining

D
Dan c · March 24, 2025

is thear a way to refill tokens or only once a month ?

s
sgthale · March 25, 2025

Not at the moment. We are figuring out free offline text to speech soon!

B
Bongo · November 30, 2018

Oh that's really cool! For some reason this reminded me of the Creature training in Black & White haha. Maybe add a gesture that suggests her to take your hand and follow you? The gesture could be simple: extend your open hand towards her with the thumb pointing downwards.

s
sgthale · November 30, 2018

Holding hands with her is the next behavior to be completed.

J
Jay Klein · November 30, 2018

Also, does your game/world have any correlation with the monogatari universe, or is it its own secluded "don't think about it" kind of place.

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sgthale · November 30, 2018

Secluded.

J
Jay Klein · November 30, 2018

Have you considered using the finger gestures that most controllers have? Like a point, peace, or something else. The knuckles are coming for vive, so vive users will get more later.

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sgthale · November 30, 2018

Yeah I'm in the process of implementing the realistic holding. It will come with fingers turning into a fist when not grabbing anything and pressing down the grab button. Eventually when the knuckles comes out I will add support for them. But my god the enthusiast VR industry is doing kinda poorly. So we don't know when we are going to get them.