Volumetric Atmospheric Scattering (Part 3)
This is the third part of the series on Volumetric Atmospheric Scattering. The first posts are already available:
Part 3. The Mathematics of Rayleigh Scattering
The remaining parts are available to $5+ patrons on Patreon.
Part 4. A Journey Through the Atmosphere
Part 6. Intersecting The Atmosphere
Part 7. Atmospheric Scattering Shader
The final part will be available in the following weeks.
Part 8. An Introduction to Mie Theory
This series also comes with a Unity package which has all the necessary bits to recreate the effect seen in the tutorial.The package is available to $10+ patrons. This assets also comes in the PREMIUM version, available with the new $25+ tier here on Patreon. It comes with several improvements and a visual quality comparable to high-end assets available on the AssetStore. You can see a GIF for comparison.The PREMIUM package also includes physically based models for Mars, Venus and Neptune.
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