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October 26, 2026

DevLog - Multidrop is Coming

One of the bigger features I’ve been working on for the next update is something I’ve wanted to try for quite a while:

MultiDrop

In simple terms, MultiDrop will allow you to carry more than one load and deliver it to more than one customer during a single trip.

And most importantly, this isn’t just a fake layer sitting on top of the game.

The whole system is being integrated directly with the game engine and is designed to work with any economy — whether you’re using the vanilla one or a modded setup.

What makes this especially interesting is that the cargo itself will actually reflect what you’re carrying.

With open trailers, multiple loads will be visible at the same time, placed separately on the trailer. Once one part of the shipment is delivered, that specific cargo will disappear while the rest stays exactly where it should.

So if you load three different shipments and unload only one of them, the trailer will actually show the remaining two.

That’s the part I really wanted to get right.

Planned MultiDrop features

  • Multiple pickup and delivery points
    Take several jobs and plan the order of your stops.

  • Cargo matched to the trailer
    Trailer type, available space, cargo dimensions and weight will all matter when adding another shipment.

  • Visible cargo on open trailers
    Separate cargo models, proper placement and matching securing straps.

  • Partial unloading
    Deliver one shipment while the rest of the cargo stays on the trailer.

  • Actual effect on the truck
    Trailer weight and center of gravity will change as cargo is loaded and unloaded.

  • Closed trailer support
    Multiple shipments will still be tracked and handled correctly even when the cargo itself isn’t visible.

  • Full integration with jobs and saves
    Jobs will be selected through the game’s freight market, while your route, deliveries and cargo layout will survive saving and reloading the game.

The goal here is to make deliveries feel less like:

pick up → drive → unload → repeat

and a little more like actually managing a transport run.

It should also work nicely with the direction Rest Anywhere has been heading lately — more planning, more interaction around the truck and trailer, and more reasons to think about what you’re carrying and where you’re going next.

There’s still plenty of work ahead, especially when it comes to cargo placement and making sure everything behaves properly across different trailer types.

But MultiDrop is already working well enough that I finally feel comfortable showing you where this is going.

And yes... this is still Rest Anywhere.

Apparently “being able to sleep anywhere” got slightly out of hand. 😄

Comments (16)

M
Miku · October 31, 2026

Będzie wersja do ats?

J
Jay Dizzle · October 29, 2026

I wish this could be for ATS as well.

G
Gelex · October 29, 2026

And it will be

S
Simon Tennent · October 28, 2026

finally a decent attempt at multidrop. have tried the dispatch mods, but sometimes they don't recognise that you have your own trailer attached (and yes I only use dlc trailers). Looking forward to this

O
Onur Korkmaz · October 27, 2026

Convoy support?

x
xQxXq · October 27, 2026

dobrze że robisz cos co scs powinno zrobic dawno a nie zajmowac sie nowymi dlc i malowaniami do ciezarowek (nie zebym cos do tego mial ale sa rzeczy wazne i wazniejsze) oby tak dalej! powodzenia!

L
Luis Rocha · October 26, 2026

Awesome! I can't wait to try that out.

M
Matteo Janczyk · October 26, 2026

This is nuts! Well done! So excited to give it a try

N
Nana Kwasi · October 26, 2026

can wait and please an opinion can you add new model cars to your traffic pack just a request

J
Jack · October 26, 2026

Finally, I have waited a long time for this: not one full trailer with the same cargo, but rather a trailer with different loads for different addresses, just like in real life.

B
Brian Collins · October 26, 2026

At last someone is making the game that the devs at SCS should have made! Bravo

M
Mikusiowsky · October 26, 2026

Nie mogę się doczekać żeby to wypróbować zdecydowanie planowanie trasy będzie ciekawa :P

b
bemusedHorseman · October 26, 2026

Scope creep is fun! 🙃

D
Destiny Lucky · October 26, 2026

🤯🙌

W
Wutees Games · October 26, 2026

Wszystko ok alee czy robienie tego razem to dobry pomysł? Są takie rzeczy jak ten multidrop który byłby fajny ale czy muszę przy tym korzystać z Twojego tachografu który dla mnie jest za prosty i po przebudowie nieczytelny? Właściwie to przestałem używać Rest Anywhere tylko ze względu na tachograf. Może zrobisz opcje używania części rzeczy bez innych?

G
Gelex · October 26, 2026

Jak widać nie jestem w stanie zadowolić wszystkich i nie będę nawet próbował. Nie dlatego, że nie chcę, ale dlatego że to niemożliwe. Wiele z funkcji będzie od siebie zależnych, więc tak - robienie tego razem to bardzo dobry pomysł.