Rest Anywhere — Review by S Gaming Simulator
I wanted to share a new review of Rest Anywhere, this time made by S Gaming Simulator.
We’ve known each other for a while now, and he has already reviewed some of my mods in the past, so I really appreciate that he once again took the time to check out one of my projects.
He did a fantastic job with the video — properly showing how the plugin works, going through the different features and presenting everything in a clear and natural way.
Support like this genuinely means a lot to me, especially when someone puts real time and effort into presenting my work properly.
So a big thank you to S Gaming Simulator for another great review and for supporting my projects over time.
If you haven’t seen the video yet, definitely give it a watch.
Thanks again, mate — great job as always.
|ETS2 1.61| Rest Anywhere 🚛🔥 Finally Real EU Driving Rules! (YouTube)
Comments (7)
How is it with the time because 4:30 hours in game is really short is there a way to modify it?
The plugin works with the game’s own time system and is designed to reflect real driver working-time regulations. If you want to modify those rules, then the plugin probably isn’t for you.
Can the mod be played in French, or is English the only available language?
At the moment, the plugin supports three languages: Polish, English and German. With the next update, though, I’m planning to add a language library that should support most languages.
You’re welcome, my friend. Your mods deserve the attention of our entire gaming community. Just keep working like that!
I understand that we can not use the mod on multiplayer. If I want to spend some hours on multiplayer, does that mean I am going to move your plugIn from the folder and then play om TMP. When I want to have hours with singleplayer I move your mod back to the plugin folder. I hope you understand. If we can not do both (TMP/SP) without moving your mod in an out of the plugin Folder, then I can not see what use it does
You brought up a really interesting point, and it made me go straight to the source to check it properly. Of course, the safest option when playing on TMP would be to remove `rest_anywhere.dll` from the `plugins` folder rather than simply relying on not using the rest feature. But that raises the obvious question: what if someone forgets? So I’ve prepared a fix that will automatically detect how the game is being launched. If it detects the TMP module, the plugin will disable itself for the entire session. Thanks for bringing this up. It was genuinely helpful.
