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October 30, 2026

Bidirectional animation converter between Skyrim and Fallout 4 - 1.0.4

## v1.0.4 — 2026-10-29

Blender Import Fix

- *Fixed Blender 5.x import failure.* `import_anim_to_controlrig.py` failed on Blender 5.0 and newer with `AttributeError: 'Bone' object has no attribute 'select'` because Blender 5.0 moved pose-mode bone selection from `Bone` to `PoseBone`. The script now sets selection through whichever property the running Blender provides, so one script works on 4.x and 5.x.

- *Clean up on failure.* If the import fails partway, the script now removes its helper armature and temporary JSONRETARGET_` constraints before re-raising the error, instead of leaving the Control-Rig constrained to a leftover JSONTEMP_Armature`. Re-running the script also clears leftovers from an earlier failed run.

- *Designated Blender versions.* Blender changes its Python API with every major release and removes old APIs quickly, which is what broke the import on 5.x. The README now has a "Blender version" table listing the versions each component is known to work with: the import script on Blender 4.5 LTS, 5.1 and 5.2 LTS, and the Fallout 4 Blender Animation Kit's Publish step on Blender 4.5 LTS. Versions newer than those are untested until the list is updated. Also added a troubleshooting entry for the error above.

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