March 25, 2020

[Release] Version 0.10.3

Hello everyone!

This is the newest patch that we are releasing for the neonate-tier+ patrons. There might be another patch until the end of the month, but since it's already day 24 I can't promise unless we find some bug that forces us to update it quickly. On the first half of next month, this version will go public, at the same time we start to release version 0.11. 

Now about version 0.11, it will probably be an update focused on immersion and a few mechanics that will improve the player's quality of life, together with another push on the courtesan questline and other small scenes. We will avoid adding more complex cutscenes next month because the idea is to focus on many smaller tasks instead of a single time-consuming one. What we need now is to engage the player in different smaller events instead of a single one that once it's done, there is no much else to find. This way we can add life to the world.

As I was working on this new character for this patch, Akrasiel, I was wondering: What if on the character creation we add an option to make some of the female-humanoid-NPCs available for you to chose to replace Kaly face? This option would work only for the patron NPCs, like Kylira and Merishya, maybe Akrasiel too. But could be our way to offer more customisation options without taking the risk of "breaking" the game with way too many face morphs and things of the sort. And for the patrons who pledge us to feel that they are doing more than simply adding an easter egg!

But enough rambling, here is the changelog:

 Version 0.10.3 - 24/03/2020 

Fixes

  • Fixed a bug that was causing the claws not to be equipped on some situations, and also making they disappear completely if you saved the game with them equipped and then loaded.

  • Fixed vampiric vision staying active during dialogues

  • Fixed being able to equip weapons during the first line of the dialogues with some NPCs

Enhancements

  • More improvements on Kalyskah\Henrysson cutscene. There are some new loops and actions there that eventually we will enable for the gallery as well

  • Rivers! We are adding some nice rivers to the world, but right now Kaly cannot go through them because the area is not done yet.

  • More improvements on foliage and vegetation

  • Improved the collision on cloth simulation. The armour that you'll feel the biggest difference is the cape of the Karnstein Legion set.

  • Increased Bear base-health

  • added another Death-Hound next to the exit of the Dungeon's sewers 

  • Natasha's hair is not slightly darker

Features

  • New NPC: Akrasiel Inoah. She doesn't have voice acting a quest yet, but she wears a whole new set of armour that eventually we will make a quest to enable it to the player as well.

  • Started to add deers to the game. their locomotion animations and AI behaviour will be improved later.

  • Some dialogue lines with Polly, Silas and Eira. 

  • Properly set the quest with Madame Bouchard to give the courtesan job. For now, she can only go with Silas and Eira, the text of the dialogue is done, but not the acting.

  • New "character tag" system. It displays in the journal. It will tell when Kalyskah is starving and also, her profession if she starts the courtesan job. 

Known Issues

  • The day\night cycle of the people who work at the inn is not working correctly, they were supposed to work from 6pm to 8am, but for some reason, they are only working from 6pm to 12pm.


 Download

  • First, you need to create an account on itch.io.

  • VAMPIRE: Link your account here, and download the game here. 

  • NEONATE: Link your account here, and download the game here.

  • ROYAL BLOOD: Link your account here, and download the game here.

Comments (7)

S
Serge Kfoury · March 25, 2020

This is fire!! Can't wait to buy a new PC to play the game.

W
William Zhuang · March 25, 2020

Hi, could I have other download link instead of this one. For some reasons, I am unable to download from this link, as I keep encountering network problem halfway through.

K
Kalyskah · March 25, 2020

hmmm I'll see if I can pack the game and upload it on google drive for the patrons. The thing about itch is that it's safer for us to avoid piracy hahaha But I'll do that for you guys =)

K
Kuro · March 25, 2020

so i went load in and play some. but the animations for all models wouldn't play out of cutscenes and when they did they didn't stop playing. combat broke because the player moddle wouldn't turn so i couldn't hit the enemy. this was on the previous version

K
Kalyskah · March 25, 2020

Hello Kuro Vikar! When you say "the previous version" you mean version 0.10.2 or version 0.9? I think I had this problem with the cutscene mode while testing the game inside Unreal Engine, but I can't recall if I fixed the bug before packing it. Would it be possible for you to try the same thing you did that caused this problem and then explain to me how to replicate it? Then I can try to fix it and upload a hotfix as soon as possible!

S
Solstorm · March 25, 2020

The reason the people who work in the work 6pm to 12pm, is the unionized to get better hours :)

K
Kalyskah · March 25, 2020

They are saving their energy to when we make an actual "tavern AI" where they'll be able to drink and interact with things! (Not sure when we'll be able to do it though)