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November 4, 2023

[KT] Skins and clothes

Outfits conversion to the new body model is finished, at last. Here are the latest ones.


Note that most outfits are available for male AND female characters.


I'm currently working on converting the skin details and makeup parts. They are just textures, so there's no mesh to rework in Blender. While working on the skin details, I found this document. It gave me some ideas on how to improve skin rendering and clothes customization.

The new skin shader is more versatile. It allows to control the complexion intensity, the blood color (hemoglobin) and, of course, the skin tint and brightness (melanin).

Fantasy looks can be easily created.

Fantasy and realistic looks can be obtained easily without changing any textures.

You can control the complexion intensity and the skin brightness.

Realistic skin looks can be achieved easily too. I've also improved the subsurface scattering for a softer look.

I still have to tweak a bit the hemoglobin and veins maps.


The clothes shader can now support up to 12 custom colors.

But only 7 are used in this example.


I'd have to rework the mask texture of old outfits in order to use the capabilities of the new shader, but I'll do it only for a few ones (blue jeans doesn't actually need 12 colors).

During the next days, I'll work on the hair parts. Some of them will require more work than others because they have to be skinned. I'll also try to add some basic physic simulation using my compute shader pipeline. I've already added a simple fur simulation and would like to do the same for the hair so that a subtle wind effect is added.

Thanks for your support,
Oniki

Comments (3)

O
Oniki Kay · January 4, 2024

Making a video requires some time... And I haven't much. Moreover, I think it's a bit early to talk about mods. Official mods will probably be available through the launcher.

K
KoalaBear · November 7, 2023

cant wait to try this new thing. Can you also make video or wiki on how to download and use the mods as well whenever you get the chance?

D
Dysautic · November 6, 2023

Looks like the graphics are leaping years every post. great work :D