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[Goo Engine] 4.1.1 UPDATE - Mac M1/M2 and Half Lambert
It's finally here!! Goo Engine is difficult to build on Mac since very few of our studio members have Macs avaiable for us to build on to test. However, through much hard work and perseverance, we finally got an M1/M2 build for Goo Engine that works! Updates: A functioning M1/M2 Mac build! New Half
Dec 14, 2024 0 4
[Goo Engine] 4.1 IS OUT NOW
It's finally here!! As we come off our last production, we're ready to test and release Goo Engine 4.1! This has all the new features of Blender native 4.1 integrated with Goo Engine features! There were some tricky library updates this time around, but things are running smoothly now. Feel free to
Apr 17, 2024 0 3
[Goo Engine] 4.0.3 UPDATED BUILD
With Blender 4.0.2 stable and 4.0.3 almost out, we've decided to upgrade our internal build for stability to 4.0.3 for Goo Engine. This means we can share this updated build with you, as well! Check out our previous Goo Engine 4.0 patch notes if you haven't already! And read more about the Correctiv
Feb 3, 2024 0 4
[Goo Engine] 4.0.3 Windows/Mac Download!
Feb 3, 2024 0
[Goo Engine] 4.0 NEW BUILD!
With Blender 4.0 having been released this past week, we've been internally testing Goo Engine 4.0 to get it ready for production and release. So far things have been good to go, so here it is!! Enjoy! The biggest updates of 4.0 are the updates that we've inherited from Blender's master branch. This
Nov 20, 2023 0 5
[Goo Engine] 3.6 Bug fixes and release!
With the official release of 3.6, here's the newest build of Goo Engine, as well! Bug Fixes - For Goo Engine stuff, there was a bug where Set Depth node was broken specifically for NVIDIA GPUs. That's been fixed! Latest build download is in the next post!
Jun 30, 2023 0
[Goo Engine] 3.6.0 NEW BUILD!! NEW FEATURES
We've completely refactored the code this time around, but it's finally ready! Here's Goo Engine 3.6 a little bit earlier than even the official 3.6 release, to make up for skipping 3.5 hehe. Feel free to take a dive into all the new native 3.6 features, as well, which will all be included in this u
Jun 24, 2023 0 19
[Goo Engine] 3.4.1 More Features and Bug Fixes!
Hey goos! So we had some small bugs in the previous build regarding the Node-based Light Groups that we went ahead and fixed up! We also fixed up the material preview spheres. These should be working as intended now. But we also added a few extra QoL animation and rigging features for our own team t
Feb 1, 2023 0 7
[Goo Engine] 3.4 NEW BUILD! NEW FEATURES
As you know, we mentioned that we would be updating Goo Engine as Blender updates natively so we can keep up to date with new features. While that may not always be possible, we try our best to do so not only for you guys, but for our studio. And after some elbow grease, here's the latest build! But
Jan 22, 2023 0 2

