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May 16, 2026

šŸŽ FREE DOWNLOAD: Game Animation Sample Project (UE5 Manny Retargeted)

Hey Legends!

I’ve noticed a lot of developers struggling with getting high-quality animation sets to work perfectly with the new UE5 Mannequin. To save you the headache, I’ve put together a Free Animation Sample Project that is fully retargeted and ready to use.

What’s inside:

  • Full UE5 Manny Integration: No messy bones or distorted meshes.

  • IK Rig & Retargeter Config: Ready to be used for your own custom animations.

  • Plug-and-Play: Start building your own logic and systems over it.

I didn't build a new system for this one—this is a pure Workflow Utility to help you speed up your prototyping and get that "AAA" character feel instantly.

Download Link: [https://drive.google.com/drive/folders/1bEjem2kM2uxOU2bx0cPUMACXI-0J698_?usp=drive_link]

If you find this helpful, let me know! Also make sure to Subscribe on Youtube, and buy me a Coffee as supportā¤ļø.

I’m currently working on some more complex logic for the next update, so stay tuned.

— Hydra

Comments (9)

B
Blair Keen Ā· October 26, 2026

When I jump (spacebar) the player doesn't jump. But when I jump near traversable objects, it mantles correcty. Is this normal? Can it jump as well?

H
Hydra_UE Ā· October 26, 2026

Hey there, yes it can jump. But I removed jump intentionally to get similar gameplay as RE games (were we cannot jump). If you want to jump, simply copy the jump logic from any GASP new project. And paste it in your project. It should work as default :)

P
Paolo Ā· September 12, 2026

Hello, thank you, only Manny works, Quinn not work well

K
Kobe Green Ā· May 19, 2026

Haven't tried it. But thank you so much for your effort!

H
Hydra_UE Ā· May 19, 2026

Glad you liked it! You are welcome

v
varedaz Ā· May 17, 2026

thank for the work

H
Hydra_UE Ā· May 17, 2026

You’re welcome!

B
Brendan Gallagher Ā· May 16, 2026

Outstanding! Thanks for the effort.

H
Hydra_UE Ā· May 16, 2026

Thank you so much!