Fuse Helga Retex Latex PBR [LM].7z 117.5 MB
Fuse Helga Retex Latex CM [LM].7z 44.5 MB
August 14, 2026

Helga Armor Retexture Latex Vanilla, CM & PBR [LM]

Every time I start a new project my workflow is to add a BASE Layer first. A fill layer with all maps on default and base color on almost black (PBR range). And every time I think, "this would look so amazing in latex". I love the contrast of day to day clothes and the latex material.

One of my biggest inspirations is Grace Jones. Since I know her in the 80s/90s I am stunned by her. She wears often those very shiny leathers/latex. Some of my favorite looks from her are in the movie Boomerang. I am super happy with the result. And it's just such a special look. Like always, I make mods for me and for publish I make myself far more work, that I wouldn't need to do if I kept it on my PC only.

In this case I made a Vanilla and Complex Material Version, and not just the PBR version I would have needed for myself.

This is of course not lore friendly.

Screenshots are made and mod is tested in Jiaye AIO (AIO-2026-05-28T17-09Z) and Rudy ENB for NAT3. CS screenshots are PBR and ENB screenshots are CM.

This is my favorite dress. I will maybe retex it again at some point. It's like replaying your favorite game.

Info:

  • textures are 4k

  • Vanilla support

  • Complex Material support

  • PBR support

Installation:

  • install Fuse's Helga Armor

  • install the mod with PBR in the title, overwrite any conflict (main mod - it's vanilla+PBR)

  • if you want the CM/ENB version, install the mod with CM in the title, after the PBR main mod (if you dislike the dynamic cubemap, hide or delete it in the CM addon) - DO NOT INSTALL THIS ON CS/PBR - If you run this with PG on ENB, the CM mod needs to win!

  • run PGPatcher for PBR or CM, if you are on CS

Will work with every body conversion that keeps the original texture system intact.

General info:

  • vanilla can only utilize vanilla textures

  • ENB can utilize vanilla and CM textures

  • CS can utilize vanilla, CM and PBR textures

Best practice for ENB and CS:

  • ENB - CM textures

  • CS - PBR textures

Enjoy!

Credit:

Fuse - Helga Armor

  • adapted normal maps used for baking in Substance Painter to substitute for the missing high poly mesh

Applications / Tools / Mods:

Screenshots Credit:

Permissions on my Patreon About Page.