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2 MORE FREE PIXEL FONTS
"Heroine sword" is an 8x8 font. Features very readable in both upper and lowercase strong distinction of glyphs for dyslexic folx full set of letters, numbers and symbols monospace and bold "Stylish 6x5" is an 6x5 font Features: very readable strong distinction of glyphs for dyslexic folx (although
Jul 7, 2020 0 11
GHOSTVAC post-mortem - masterclass in fakery and illusion
This is a post-mortem/ behind the scenes of my game GHOSTVAC. Made in 3 days for the Ludum Dare 46 jam, in Construct 2, a 2D engine. THEME First things first, I did let the theme get lost in development. The game was initially about feeding balls to a creature via the hatches, to keep it alive. The
May 2, 2020 0
Alphonse Elric cosplay build making of
Here is the making of for my award-winning Alphonse Elric cosplay. It took me 6 months, and was very taxing and very fun.
Apr 24, 2019 0 1
Thundercats mockup timelapse
Dec 10, 2018 0
Thundertank timelapse!
Jun 6, 2018 0
castpixel's curiously chunky free pixelfonts
Free for any use. Drop me a tweet if you use them @castpixel True type fonts. Use size 15
Feb 9, 2018 0 11
How to make a 2D dungeon crawler in 3 days
Hi all! Here’s a post-mortem for Lands of TSR Lore , my tiny dungeon crawler made from scratch! This was my 10th Ludum Dare and I thought I’d treat myself. Early on I realized I will have no fun if I follow the theme, my ideas weren’t exceptional. What I thought was a fun idea about growth was, in f
Feb 8, 2018 0
How to make a bullet-hell SHMUP in 3 days
This is a post-mortem and game design analysis of my Ludum Dare game “FuseCell” made in 3 days with a competition theme of “Running out of Power” Getting Inspired As soon as the theme “Running out of Power” was announced, I knew I wanted the experience my players get to not be one of limitations. Ru
Aug 12, 2017 0 2011
Ludum Dare 39
Proud of my LDJAM game “FuseCell” made in three days. A shmup with a unique absorb mechanic! You can play it here: https://castpixel.itch.io/fusecell This is the kind of thing your patronage allows me to do, thank you so much. Post-mortem coming up
Aug 7, 2017 0 1
Girl Cave poster - making of
May 30, 2017 0
moana animation wip
Dec 28, 2016 0
July 2016 patron supported
Thank you so much for the support this month!
Jul 31, 2016 0
June 2016 patron supported
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Jun 30, 2016 0
May 2016 patron supported
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May 31, 2016 0
April 2016 patron supported
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Apr 30, 2016 0
March 2016 Patreon supported
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Mar 31, 2016 0
CD music album cover
Mar 21, 2016 0
February 2016 patron supported
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Mar 1, 2016 0
_.. TINY PIXEL RESCUE WORKSHOP : . __ with your friendly neighbourhood pixelartist @castpixel We know a lot more about pixelart nowadays, thanks to the amazing work done on Pixeljoint.com and Pixelation by dedicated and talented pixel artists. Modern pixelart takes pixel clusters into account. Pixel
Feb 1, 2016 0 1
January 2016 patron supported
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Jan 31, 2016 0
December 2015 patron supported
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Dec 31, 2015 0
November 2015 patron supported
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Dec 1, 2015 0
Golden Axe Pico 8 Demake
Pico 8 is a "fantasy console", a modern virtual machine, simulating some old-school restrictions, such as 16 colors, 128x128 resolution and limited space for music and code. For some reason, it really inspires me to make pixelart for. So I decided to demake the first beat em up I ever played, Golden
Nov 16, 2015 0 1
October 2015 Patreon supported
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Nov 1, 2015 0
Making of: Golden Axe dragon, Pico-8 palette
Oct 21, 2015 0
Sphinx timelapse
Oct 6, 2015 0
September 2015 Patreon supported
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Oct 1, 2015 0
Night Pearl - pirate jrpg visual development
Sep 29, 2015 0
Pico-8 game mockup
Sep 7, 2015 0
August 2015 Patreon supported
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Sep 1, 2015 0
How to come up with an innovative game mechanic
with your amateur gamedev host, @castpixel Ok, so I was feeling very low this past month. Some health stuff to come to terms with, couldn’t focus on work, was out of creative juice. I entered gbjam in the hopes of getting my mojo back, and it totally worked! I frequently feel like I fail at game jam
Aug 21, 2015 0
July 2015 Patreon supported
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Aug 1, 2015 0
June 2015 Patreon supported
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Jul 1, 2015 0
Dilophosaurus pixel portrait process gif
Because of requests, here's a public post: this is my process when pixeling. 1. search for reference for about 30 minutes 2. work within limitations (60x60px and 4 grays, in this case) 3. don't forget to avoid banding. Avoiding is better than eliminating it. If you wish to know what "banding" is, ch
Jun 23, 2015 0 1
Psittacosaurus pixelart portrait
Jun 21, 2015 0
May 2015 Patreon supported
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Jun 1, 2015 0
Pixel Pirate Ship process
May 14, 2015 0
Max from Sam n Max 16x16 sprite downscale
May 7, 2015 0
April 2015 Patreon supported
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May 1, 2015 0
Ice story 氷物語 Ludum Dare 32 game post mortem
This is all the insight I can offer on the design of my 3-day game "Ice Story" Ludum Dare (ludumdare.com)
Apr 24, 2015 0 1
2 Portrait Studies
Apr 17, 2015 0
Making of Sleen
Apr 8, 2015 0
Making of Space Goblin
Apr 4, 2015 0
March 2015 Patreon supported
Thank you so much for the support this month!
Apr 1, 2015 0
New Pixelfont "Robot-Y"
Mar 26, 2015 0
Making a 2.5D dungeon
Old school 2.5D dungeon like Eye of the Beholder and Dungeon Master, but at half the size.These few wall panels along with a few front-facing walls are remarkably flexible and with a bit of variation can be used to represent a whole dungeon. Darkness doubles as atmospheric perspective and an illusio
Mar 18, 2015 0 11
Space Crusade - Wall tiles and double door sprite
Mar 13, 2015 0
Space Crusade Dreadnought timelapse
Mar 9, 2015 0
Space Crusade mockup progress
Mar 8, 2015 0
Hello world
Mar 7, 2015 0

