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0xGhost
@0xGhostGames
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IRYS is part of an Itch bundle!
Hello everyone! As you already know recently we decided to completely revamp our itch page, if you haven't checked it out, you can do so by visiting the link here. Turns out, we did it at a perfect time, as one of our developer friends launched a big bundle on Itch, and we are happy to announce that
Aug 28, 2026 0 1
New Tiers and Benefits
Hey everyone, I've announce last month that we'll be restructuring the benefits and here's how it's going to be. There would adjustments with regards to pricing and overall benefits for each tier. We'll also be adding a new tier that includes custom renders. Here's the breakdown: OBSERVER ($3) Acces
May 8, 2026 0 1
HOTFIX: IRYS - Chapter 1 Part 2 [v1.0.2]
Hey everyone, we received some reports about errors and problems inside the game. This update is here to fix that. The purpose of this post is to inform everyone that there's a new update of the game. Official Post Link (v1.0.2) Changelog (v1.0.2): Ch01P1: Fixed missing image error Ch01P2: Fixed dia
Apr 3, 2026 0
RELEASE: Chapter 1 - Part 2 [Public]
The wait for the public release is now over! Download Links (v1.0.2): PC: MEGA - GOFILE LINUX: MEGA MAC: MEGA Update Features: 1,091 renders 9 animations 3800+ lines of code Technical Changes: Show MC Face removed Replay Gallery added Opacity Slider added Unskippable/Hard pauses reduced significantl
Apr 2, 2026 0 1
Chapter 1 - Part 2 is OUT!
The wait is finally over. Part 2 is here! I originally planned to release it back in January, but I ended up making a lot of improvements and changes along the way. Honestly, I think the extra time was worth it. I want to give a huge thanks to the early supporters and Patreons who trusted me during
Mar 27, 2026 0 1
RELEASE: Chapter 1 - Part 2 [Early Access]
Mar 27, 2026 0
Bi-Weekly Teaser - February 4, 2026
Hey everyone! Quick update—I decided to switch things up and make the teaser posts bi‑weekly instead of weekly. So from now on, you'll be getting a new teaser every two weeks. Anyway, here's the latest one: Back in Julie's office again? What's she up to this time...
Feb 4, 2026 0 1
Future Paths in IRYS
I've been getting a lot of questions lately asking about the "future paths" in this game. Normally, I'm the type of developer who avoids revealing anything that could spoil even minor details of the story. But after some internal discussions, I feel it's fair to share a little info so players know w
Jan 22, 2026 0
Update: Game Logo
I said I’d take a break today after cranking out a huge batch of renders for Part 2… but my brain had other plans. Couldn’t sleep, so I ended up spending the whole midnight tweaking and polishing the logos. Anyway, this is the new logo we’re rolling with! I’ve already updated the promo images around
Dec 30, 2025 0 1
HOTFIX: IRYS - Chapter 1 Part 1 [v1.0.1]
Hey everyone! I've received some error reports about the "Show MC Face" toggle. I managed to implement a better way to toggle it. It's now toggled off by default. If you want to enable it, just click on "Show" in the Options Menu. Fixed the "Show MC Face" toggle error Removed unnecessary pauses for
Dec 22, 2025 0 1
RELEASE: Chapter 1 - Part 1
Today, I’m really excited—and honestly pretty proud—to finally share the first release of the game with you all. The final name is IRYS, and this is just the beginning of the story we’re building together. Monet was built as a refuge. It became something else. IRYS is a crime-driven sci-fi visual no
Dec 20, 2025 0 1

