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August 30, 2026

Devlog 38

Almost all the art for the new update is ready! I thought it would take longer, but I got it done pretty quickly. Camp sprites, merchants, new props, character sprites for dialogues, portraits, scene icons, NPC sprites – all done.

As promised – now there's something to show. I'll also reveal a little bit of the new chapter's story to give some context for the sprites. See yourself !

New characters:

Bane – a scout of the Demon Legion. But not just any scout – she's from the research corps. She's practically a scientist, and very curious by nature, which plays right into our protagonist's hands. She infiltrated deep into the kingdom's territory along with a team of scientists and equipment to gather data… and put an end to humanity. The Supreme Lord of the Demons tasked her with figuring out why plants still grow in certain places. The demons create the Black Rain using equipment and technology, not magic. She'll be taking crops from the farmer for experiments.

Sister – Despite her dark past, she holds a high rank in the religious hierarchy and runs orphanages throughout the kingdom. She selflessly helps people, no matter the cost – especially children. She interprets religious commandments and rules in her own unique way, which often catches our protagonist off guard – though he doesn't mind at all. The King and the kingdom can no longer supply the orphanages. Sickness and starvation among the staff and orphans forced the Sister to take desperate measures and embark on a very dangerous journey.

Merchants:

Witch – Lives alone somewhere in the forest. Thanks to her potions, she has changed biologically quite a bit – she doesn't really care about the war or the famine. Sometimes she sells potions to people.

Water Carrier – A physically strong guy, cocky and brash. He knows that a worm like you wouldn't dare say a word, so he sells you water from your own well.

Dealer – War is a tragedy. For some. For others, it's payday. That's all you need to know about him. You'll see the prices for yourselves in the new update…

Butcher – Where he gets his meat, it's better not to know. But no one asks – times are tough.

Interesting Fellow – Appears out of nowhere, and asks for only one thing. Money has no smell.

Starving Folks – Ordinary people, completely desperate, giving away everything they had in exchange for food.

And the rest of the sprites – props for the camps, portraits, scene icons.

There's still so much to do, you won't believe it. But the key is to just keep moving forward, no matter what—that's how you'll achieve your goals. The next task is to draw new scenes.