March 28, 2026
Devlog 28
I'm working on the gallery as I mentioned before. Quite a challenging task…
I've figured out how it will all work in terms of systems, code, and components. The hardest and most confusing part is already done — everything displays, it's easy to configure, characters can be added, scenes too. What's left is to implement saving for unlocked scenes/content, update the scripts to work with the new system, tie all the pieces together, and test everything. Hopefully I'll finish next week.
There's not much to show here — there's more code than graphics — but here's roughly what it will look like.
