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March 21, 2026

Devlog 27

I've fully finished the minigame (only for the Sergeant so far). Just a couple of tiny details left, and then I can move on to the next task — adding the gallery.

At the time of the last devlog, I only had part of the graphics and an unfinished prototype of the game itself. Now — everything is cut, animated, programmed, integrated, sounds added, balanced, added to the world, and tied to the UI. A ton of work.

As I mentioned — the graphics affected the gameplay, and fortunately for the better. It's kind of like fishing in terms of gameplay — turned out pretty fun. I've made the version for the Sergeant now, but I also want to make one for the Mercenary later. It won't require many new sprites, and setting it up shouldn't be too difficult either, but first I'll probably work on the gallery.