Devlog 22
Continuing to work... The update is just around the corner.
Progress:
Designed the quest/navigation UI
Completed the entire quest chain for the wife's level
Completed the entire quest chain for the mercenary and sergeant level
Added quest system states to the save system
Added the ability to collapse quests
Resource distribution now shows the relationship level that will result from choosing an option, instead of just emoticons
Got in touch with a native English speaker who helped edit the sergeant's dialogue translations. Asked him to resume work on the sergeant and sent him the mercenary's dialogues. However, he hasn't responded.
Packed all sprites into atlases — build size is now 260 MB instead of 460. Still a lot, but better.
Fixed an energy purchase bug — the purchase button is now disabled when you don't have enough gold
Just a couple of tasks left, and the new update will be ready for release.
