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Post chapter clarity.
May 4, 2026 0
Chapter 2. Public Release.
Some changes have been made compared to previous releases, but your saves should remain intact. You can now check the meaning of choice icons in the settings menu if you’re using hints. Changelog 1200+ new renders Around 20,000 words of text 6 new achievements 6 new characters 1 sex scene (Loraine)
May 3, 2026 0 1
Chapter 2. Bronze Release.
Apr 30, 2026 0
Chapter 2. Silver Release.
Apr 26, 2026 0
Chapter 2. Gold Release.
Apr 19, 2026 0
Chapter 2. Platinum Release.
Apr 12, 2026 0
Chapter 2. Release dates.
Hello. The chapter is finally ready. This time it took longer than usual. Most of the reasons were outside of my control, but I still want to apologise for the slight delay. I know you’re used to faster releases. I’ve done my best to take into account the feedback and issues from previous updates an
Apr 10, 2026 0 3
Chapter 2 - Preview #8.
Apr 6, 2026 0
Chapter 2 — Devlog #9
Hey there! As you’ve probably guessed, the chapter isn’t ready just yet. I genuinely tried to get it out this weekend, but unfortunately some renders take forever to complete. As I’m writing this, I still have a queue of around 30 renders waiting to finish. The good news is that everything else is p
Apr 4, 2026 0
Chapter 2 - Preview #7.
Mar 30, 2026 0
Chapter 2 — Devlog #8
Hello! As always, here’s a quick weekly update. The good news is that all scenes for rendering are now complete, but they are currently sitting in a long render queue. This is going to take quite a while, and in the meantime I’m working on post-processing the finished images and starting the initial
Mar 28, 2026 0
Chapter 2 - Preview #6.
Mar 22, 2026 0
Chapter 2 — Devlog #7
Hello everyone. This week’s update will be a short one. I’ve been fully focused on renders and I’m almost done with them. Only a few scenes are left. I wouldn’t call them small, but they should be easier to work on. As soon as I finish the renders, I’ll move straight on to post-processing and script
Mar 21, 2026 0
Chapter 2 - Preview #5.
Mar 16, 2026 0
Chapter 2 — Devlog #6
Hello! I hope you’re all doing well. I’ve made some solid progress with the renders this week and I’m starting to get close to the finish line. I’ve just completed one of the most important parts of the chapter connected to a key character, and now I’m moving on to the “ending” scenes that will dete
Mar 14, 2026 0
Chapter 2 - Preview #4.
Mar 9, 2026 0
Chapter 2 — Devlog #5
Hello everyone. Another week of working on renders is almost over. This time I managed to complete significantly more than last week, so the progress is going quite well. For now there is not much else to say about the preparation process itself. One thing worth mentioning though is that I have reac
Mar 7, 2026 0
Chapter 2 - Preview #3.
Mar 2, 2026 0
A small milestone.
On February 24 it’s been two years since I started developing games. I honestly didn’t even remember the exact date at first, but looking back now, I realize how important and intense these two years have been. I’ve learned a lot. Technically, creatively, and even personally. And a big part of that
Mar 1, 2026 0 1
Chapter 2 — Devlog #4
Hey there! New week — new renders. My focus has been somewhat divided lately due to medical tests and other not-so-pleasant matters, so I can’t say the rendering progress has been massive. Still, progress is being made, and the work is moving forward steadily. I was pleasantly surprised to receive a
Feb 28, 2026 0
Chapter 2 - Preview #2.
Feb 23, 2026 0
Chapter 2 — Devlog #3
Hi. As always, here’s the weekly update and some good news. The script is finished, and I’m almost completely confident in its final version. I’ve already moved on to renders, and some of you saw the very first one on Wednesday featuring an older Vera, for those who didn’t immediately recognize her.
Feb 21, 2026 0
Chapter 2 - Preview #1.
Feb 18, 2026 0
Chapter 2 — Devlog #2
Alright, here we go. This entire week was dedicated exclusively to writing the script, and I’ve almost finished it. I think I need another half day or maybe a full day at most, and then I’ll move on to the renders. Honestly, I didn’t expect it, but this chapter is turning out to be heavy. Even for m
Feb 14, 2026 0
Loraine poll
Feb 9, 2026 0
Chapter 2 — Devlog #1
Hey everyone. The public release of Chapter 1 happened just a few days ago, and overall it was received quite warmly. I’m personally satisfied with the work that was done and don’t plan on changing the direction I’ve chosen. Work on the script for Chapter 2 is already well underway. I’m actively wri
Feb 8, 2026 0

